Files
UnrealEngine/Engine/Plugins/AI/MLAdapter/MLAdapter.uplugin
2025-05-18 13:04:45 +08:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.0.1",
"FriendlyName": "ML Adapter",
"Description": "A framework for training and utilizing machine learning agents in games. Creates an RPC interface through which an external process can query game state and control in-game actors. Once trained, agents can be run in-engine via neural networks loaded from ONNX models.",
"Category": "AI",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "https://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": false,
"IsExperimentalVersion": true,
"Installed": false,
"Modules": [
{
"Name": "MLAdapter",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "MLAdapterTestSuite",
"Type": "DeveloperTool",
"LoadingPhase": "PreDefault"
}
],
"Plugins": [
{
"Name": "GameplayAbilities",
"Enabled": true
},
{
"Name": "EnhancedInput",
"Enabled": true
}
]
}