Files
UnrealEngine/Engine/Plugins/2D/Paper2D/Source/Paper2DEditor/Classes/PaperSpriteThumbnailRenderer.h
2025-05-18 13:04:45 +08:00

25 lines
819 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ThumbnailRendering/DefaultSizedThumbnailRenderer.h"
#include "PaperSpriteThumbnailRenderer.generated.h"
class FCanvas;
class FRenderTarget;
UCLASS()
class UPaperSpriteThumbnailRenderer : public UDefaultSizedThumbnailRenderer
{
GENERATED_UCLASS_BODY()
// UThumbnailRenderer interface
virtual void Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget*, FCanvas* Canvas, bool bAdditionalViewFamily) override;
// End of UThumbnailRenderer interface
protected:
void DrawFrame(class UPaperSprite* Sprite, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget*, FCanvas* Canvas, FBoxSphereBounds* OverrideRenderBounds);
void DrawGrid(int32 X, int32 Y, uint32 Width, uint32 Height, FCanvas* Canvas);
};