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UnrealEngine/Engine/Extras/VisualStudioSnippets/Unreal.del3.snippet
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<CodeSnippets xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet">
<CodeSnippet Format="1.0.0">
<Header>
<SnippetTypes>
<SnippetType>Expansion</SnippetType>
</SnippetTypes>
<Title>unreal-del3</Title>
<Author>Epic Games</Author>
<Description>Unreal Engine Delegate snippet</Description>
<HelpUrl>
</HelpUrl>
<Shortcut>unreal-del3</Shortcut>
</Header>
<Snippet>
<Declarations>
<Literal Editable="true">
<ID>delegateName</ID>
<ToolTip>Delegate type name</ToolTip>
<Default>DelegateName</Default>
<Function>
</Function>
</Literal>
<Literal Editable="true">
<ID>paramType1</ID>
<ToolTip>Parameter type</ToolTip>
<Default>Param1Type</Default>
<Function>
</Function>
</Literal>
<Literal Editable="true">
<ID>paramType2</ID>
<ToolTip>Parameter type</ToolTip>
<Default>Param2Type</Default>
<Function>
</Function>
</Literal>
<Literal Editable="true">
<ID>paramType3</ID>
<ToolTip>Parameter type</ToolTip>
<Default>Param3Type</Default>
<Function>
</Function>
</Literal>
</Declarations>
<Code Language="cpp"><![CDATA[DECLARE_DELEGATE($delegateName$, $paramType1$, $paramType2$, $paramType3$)$selected$ $end$]]></Code>
</Snippet>
</CodeSnippet>
</CodeSnippets>