58 lines
1.4 KiB
Plaintext
58 lines
1.4 KiB
Plaintext
<?xml version="1.0" encoding="utf-8"?>
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<CodeSnippets xmlns="http://schemas.microsoft.com/VisualStudio/2005/CodeSnippet">
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<CodeSnippet Format="1.0.0">
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<Header>
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<SnippetTypes>
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<SnippetType>Expansion</SnippetType>
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</SnippetTypes>
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<Title>unreal-classu</Title>
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<Author>Epic Games</Author>
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<Description>Unreal Engine class snippet</Description>
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<HelpUrl>
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</HelpUrl>
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<Shortcut>unreal-classu</Shortcut>
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</Header>
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<Snippet>
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<Declarations>
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<Literal Editable="true">
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<ID>comment</ID>
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<ToolTip>Class comment</ToolTip>
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<Default>Comment</Default>
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<Function>
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</Function>
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</Literal>
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<Literal Editable="true">
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<ID>className</ID>
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<ToolTip>Class name</ToolTip>
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<Default>Foo</Default>
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<Function>
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</Function>
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</Literal>
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<Literal Editable="true">
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<ID>baseClassName</ID>
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<ToolTip>Base class name</ToolTip>
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<Default>FooBase</Default>
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<Function>
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</Function>
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</Literal>
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</Declarations>
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<Code Language="cpp"><![CDATA[/**
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*$comment$
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*/
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UCLASS(BlueprintType, Blueprintable)
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class U$className$ : public U$baseClassName$
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{
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GENERATED_UCLASS_BODY()
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public:
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$selected$ $end$
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protected:
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private:
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};
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]]></Code>
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</Snippet>
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</CodeSnippet>
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</CodeSnippets> |