Files
UnrealEngine/Engine/Extras/VirtualProduction/LiveLinkVCAM/vcam/ja.lproj/Localizable.strings
2025-05-18 13:04:45 +08:00

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/* An Add button on an edit item screen. */
"button-add" = "追加";
/* A Back button to go back to the previous screen */
"button-back" = "戻る";
/* A cancel button on an alert */
"button-cancel" = "キャンセル";
/* A button to delete items. */
"button-delete" = "削除";
/* A button to deselect all items in a list. */
"button-deselectall" = "すべて選択解除";
/* A done button on an edit item screen. */
"button-done" = "完了";
/* A button to select items for sharing or delete. */
"button-select" = "選択";
/* A button to select all items in a list. */
"button-selectall" = "すべてを選択";
/* Status message that the app is connecting. */
"Connecting..." = "接続中...";
/* Button to disconnect from a UE instance */
"Disconnect" = "切断";
/* Prompt disconnect from a remote session. */
"Disconnect from the remote session?" = "リモートセッションから切断しますか?";
/* The name of the subject (a person, device, character) of the capture */
"livelink-subjectname" = "サブジェクト名";
/* Title of the application log screen */
"log-title" = "ログ";
/* An OK button on an alert */
"okbutton" = "OK";
/* An option was disabled. */
"option-disabled" = "無効";
/* An option was enabled. */
"option-enabled" = "有効";
/* Status message that the app is reconnecting. */
"Reconnecting..." = "再接続中...";
/* Alert title to confirm reset settings. */
"reset-confirm-title" = "リセット";
/* Alert title to confirm reset settings. */
"reset-message" = "すべての Live Link VCAM 設定をデフォルトに復元しますか?";
/* Alert message that reset was successful. */
"reset-success-message" = "Live Link VCAM 設定がデフォルトにリセットされました。";
/* Alert title that reset was successful. */
"reset-success-title" = "リセット成功";
/* Alert title to confirm reset settings. */
"reset-title" = "設定をリセットしますか?";
/* Option for setting the interface to always be visible */
"settings-alwayson" = "常にオン";
/* Option for allowing the interface to fade out (to transparent/invisible) */
"settings-fadeout" = "フェードアウト";
/* Option for displaying a string as a filename. */
"settings-filename" = "ファイル名";
/* Signifies a excellent connection quality. This is the highest quality. */
"signal-excellent" = "最良";
/* Signifies a fair connection quality -- This is lower than good, but higher than poor. */
"signal-fair" = "やや不良";
/* Signifies a good connection quality -- This is lower than excellent, but higher than fair. */
"signal-good" = "良好";
/* Signifies a poor connection quality -- This is lowest quality. */
"signal-poor" = "不良";
/* Battery level of the tentacle device. */
"tentacle-battery" = "バッテリー";
/* A button to connect to a tentacle sync device */
"tentacle-connect" = "接続";
/* A button to disconnect from a tentacle sync device */
"tentacle-disconnect" = "切断";
/* The framerate for the tentacle device. */
"tentacle-framerate" = "フレームレート";
/* When the tentacle device last sent a message. */
"tentacle-lastseen" = "最終確認";
/* The device was seen just a moment ago. */
"tentacle-lastseen-justnow" = "今";
/* The operating mode for the tentacle device. */
"tentacle-mode" = "モード";
/* The operating mode for the tentacle device. */
"tentacle-mode-green" = "グリーン(生成)";
/* The operating mode for the tentacle device. */
"tentacle-mode-red" = "レッド(リンク)";
/* Signal strength indicator of the tentacle device. */
"tentacle-signal-strength" = "信号強度";
/* A section footer explaining the timecode sources. */
"timecode-current-footer" = "Live Link VCAM では、iPhone のシステムクロックをタイムコードとして使用すること、NTPサーバーへの接続、Bluetooth 経由で Tentacle Sync からタイムコードを受信することが可能です";
/* An error string for NTP input */
"timecode-error-ntp" = "データなし";
/* An error string for system timer input */
"timecode-error-system" = "システムエラー";
/* An error string for tentacle sync input */
"timecode-error-tentacle" = "デバイスなし";
/* A section title that shows the currently selected source.. */
"timecode-section-current" = "現在のソース";
/* A section title that lists other options for timecode source. */
"timecode-section-other" = "その他のソース";
/* An NTP (network time protocol) pool will be used as the timecode source */
"timecode-source-ntp" = "NTP";
/* The internal device timer will be used as the timecode source */
"timecode-source-system" = "システムタイマー";
/* An Tentacle Sync will be used as the timecode source */
"timecode-source-tentacle" = "Tentacle Sync";
/* A screen to edit the NTP pool -- an address for Network Time Protocol data. */
"timecode-title-ntp-pool" = "NTPプール";
/* An alert title for an error message. */
"title-error" = "エラー";
/* A label that indicates a default value */
"value-default" = "デフォルト";
/* An label that indicates no value is set or added -- an empty set. */
"value-none" = "なし";
/* An unknown or unsupported value was found */
"value-unknown" = "不明";
/* Type of UE connection to use (remote session or pixel streaming) */
"connectiontype-title" = "接続タイプ";
/* Footer describing the connection type option */
"connectiontype-footer" = "Unreal Engine Pixel Streaming が Unreal Engine 5.1 でエディタでサポートされるようになり、この接続タイプが Live Link VCAM で推奨されるものになりました。従来のリモート セッション 接続タイプも過去のプロジェクトのために引き続き Live Link VCAM ではサポートされます。";
/* Remote Session */
"connectiontype-value-remotesession" = "リモート セッション";
/* Pixel Streaming */
"connectiontype-value-pixelstreaming" = "ピクセルストリーミング";
/* This text is followed by an error string, for example "Couldn't connect : host not found.", where "host not
found." will be added by the internal exception." */
"message-couldntconnect" = "接続不可";
/* Entering value in a textbox */
"message-entervalue" = "値を入力:";
/* Updating a value in a textbox */
"message-updatevalue" = "値を更新:";
/* Selection of a video stream */
"title-selectstream" = "ストリームを選択";
/* Error message. */
"error-closedwebsocket" = "手動で閉じたWebSocket";
/* Error message : %s is replace with a string and %d with a number */
"error-unablereconnect" = "%d 回試行しましたが、%s に再接続できません。";
/* Error message. */
"error-nostream" = "ストリームに接続されていません。";
/* Error message. */
"error-connectfailed" = "接続に失敗しました。";