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UnrealEngine/Engine/Extras/AutoSDK/HostLinux/Linux_x64/v15_clang-8.0.1-centos7/setup.sh
2025-05-18 13:04:45 +08:00

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#!/bin/bash
# TODO: check if this is under UE_SDKS_ROOT ?
CURRENT_FOLDER=$(cd "$(dirname "$BASH_SOURCE")" ; pwd)
echo "$CURRENT_FOLDER"
OUTPUT_ENV_VARS_FOLDER="$CURRENT_FOLDER/.."
rm "$OUTPUT_ENV_VARS_FOLDER/OutputEnvVars.txt" 2> /dev/null
# set new LINUX_MULTIARCH_ROOT that supersedes it
echo LINUX_MULTIARCH_ROOT="$CURRENT_FOLDER" > "$OUTPUT_ENV_VARS_FOLDER/OutputEnvVars.txt"
# support old branches that expect this file in a different location.
cp "$OUTPUT_ENV_VARS_FOLDER/OutputEnvVars.txt" "$CURRENT_FOLDER"