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UnrealEngine/Engine/Documentation/Source/Shared/FullBlueprintEditor/FullBlueprintEditor.INT.udn
2025-05-18 13:04:45 +08:00

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Title:FullBlueprintEditorCommands RTTs
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[EXCERPT:Compile]
This will compile the current Blueprint (default keyboard short cut of F7). Any errors or warnings will be flagged in the "Compiler Results" pane, and also any applicable node will have a red warning placed on it.
[/EXCERPT:Compile]
[EXCERPT:SwitchToScriptingMode]
[/EXCERPT:SwitchToScriptingMode]
[EXCERPT:SwitchToBlueprintDefaultsMode]
[/EXCERPT:SwitchToBlueprintDefaultsMode]
[EXCERPT:SwitchToComponentsMode]
[/EXCERPT:SwitchToComponentsMode]
[EXCERPT:EditGlobalOptions]
This will open the Blueprint Properties in the Details Pane of the Blueprint Editor.
Here you can add Blueprint Interfaces, re-parent the Blueprint, and change some other properties that exist solely on the Blueprint.
[/EXCERPT:EditGlobalOptions]