Files
UnrealEngine/Engine/Build/Turnkey/TurnkeyStudioSettings.xml
2025-05-18 13:04:45 +08:00

34 lines
1.5 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<TurnkeyManifest>
<!-- Some default values for Studio-wide settings. It's recommended you set these appropriately in one of the .xml files referenced below. "RunuAT Turnkey -command=ManageSettings -listvars" for more information. -->
<SavedSettings>
<SavedSetting>
<Variable>Studio_AppleSigningCertPassword</Variable>
<Value></Value>
</SavedSetting>
<SavedSetting>
<Variable>Studio_GoogleDriveCredentials</Variable>
<Value>file:$(EngineDir)/Build/Turnkey/GoogleDriveCredentials.json</Value>
</SavedSetting>
<SavedSetting>
<Variable>Studio_GoogleDriveAppName</Variable>
<Value></Value>
</SavedSetting>
<SavedSetting>
<!-- By default, indicate that Turnkey cannot install any platforms. This can be a comma separated list, or All to indicate all platforms should try to install via Turnkey. -->
<Variable>Studio_FullInstallPlatforms</Variable>
<Value>Android</Value>
</SavedSetting>
<SavedSetting>
<Variable>Studio_AutoSdkPlatforms</Variable>
<Value></Value>
</SavedSetting>
</SavedSettings>
<AdditionalManifests>
<Manifest>$(ThisManifestDir)/Licensee_TurnkeyStudioSettings.xml</Manifest>
<Manifest>file:$(EngineDir)/Restricted/NotForLicensees/Build/Turnkey/TurnkeyStudioSettings.xml</Manifest>
<Manifest>file:$(EngineDir)/Restricted/NoRedist/Build/Turnkey/TurnkeyStudioSettings.xml</Manifest>
<Manifest>$(UE_STUDIO_TURNKEY_SETTINGS_LOCATION)</Manifest>
</AdditionalManifests>
</TurnkeyManifest>