38 lines
1.0 KiB
Bash
38 lines
1.0 KiB
Bash
#!/bin/bash
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## Unreal Engine dotnet setup script
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## Copyright Epic Games, Inc. All Rights Reserved.
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## This script is expecting to exist in the UE/Engine/Build/BatchFiles directory. It will not work correctly
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## if you copy it to a different location and run it.
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EnvironmentType=-dotnet
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# If ran from somewhere other then the script location we'll have the full base path
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BASE_PATH="`dirname "$0"`"
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echo
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echo Running Dotnet...
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echo
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if [ "$(uname)" = "Darwin" ]; then
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# Setup Environment
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source "$BASE_PATH/Mac/SetupEnvironment.sh" $EnvironmentType "$BASE_PATH/Mac"
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fi
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if [ "$(uname)" = "Linux" ]; then
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# Setup Environment
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source "$BASE_PATH/Linux/SetupEnvironment.sh" $EnvironmentType "$BASE_PATH/Linux"
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fi
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# put ourselves into Engine directory (two up from location of this script)
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pushd "`dirname "$0"`/../.."
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if [ ! -f Build/BatchFiles/RunDotnet.sh ]; then
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echo RunDotnet ERROR: The batch file does not appear to be located in the /Engine/Build/BatchFiles directory. This script must be run from within that directory.
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exit 1
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fi
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dotnet "$@"
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exit $?
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