Files
UnrealEngine/Engine/Build/BatchFiles/Mac/GenerateLLDBInit.sh
2025-05-18 13:04:45 +08:00

7 lines
280 B
Bash

#/bin/sh
if [ ! -f ~/.lldbinit ]; then
echo 'echo -n "settings set target.inline-breakpoint-strategy always\n"' | bash > ~/.lldbinit
echo 'echo -n "command script import \"`pwd`/../../../Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py\"\n"' | bash >> ~/.lldbinit
fi