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UnrealEngine/Engine/Binaries/ThirdParty/libsndfile/FLAC_v1.4.3.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>FLAC</Name>
<!-- Software Name and Version -->
<!-- Software Name: FLAC
Version: 1.4.3 -->
<Location>Engine/Binaries/ThirdParty/libsndfile/<Location>
<Function>It compresses audio losslessly so it can be smaller than the original. It both encodes and decodes the audio. </Function>
<Eula>https://xiph.org/flac/license.html</Eula>
<RedistributeTo>
<EndUserGroup>Licencees</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses</LicenseFolder>
</TpsData>