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UnrealEngine/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/WinPixEventRuntime.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>WinPixEventRuntime</Name>
<Location>/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/</Location>
<Date>2017-01-09T17:17:32.4891505-05:00</Date>
<Function>Adds support for PIX GPU capturing</Function>
<Justification>Allow us and licensees to debug and profile the engine with directx12 on Windows</Justification>
<Eula>https://www.microsoft.com/web/webpi/eula/eula_pix_event_runtime.htm</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>None</LicenseFolder>
</TpsData>