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UnrealEngine/Engine/Binaries/ThirdParty/Windows/DirectX/DirectXShaderCompiler.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Location>/Engine/Binaries/Win64/</Location>
<Name>Microsoft DirectX Shader Compiler</Name>
<Function>Works as the previous shader compiler.</Function>
<Eula>https://github.com/Microsoft/DirectXShaderCompiler</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/DirectXShaderCompiler_License.txt</LicenseFolder>
</TpsData>