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UnrealEngine/Engine/Binaries/ThirdParty/Phonon/Win64/Intel-Embree.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Intel Embree</Name>
<Location>Engine/Binaries/ThirdParty/Phonon/Win64/</Location>
<Function>This allows Steam Audio to perform an optimized ray tracing algorithm which determines the acoustic response of a given space.</Function>
<Eula>https://raw.githubusercontent.com/embree/embree/master/LICENSE.txt</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>//UE4/Main/Engine/Source/ThirdParty/Licenses</LicenseFolder>
</TpsData>