25 lines
826 B
C++
25 lines
826 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Tracks/MovieSceneBoolTrack.h"
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#include "MovieSceneCommonHelpers.h"
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#include "Sections/MovieSceneBoolSection.h"
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#include "Evaluation/MovieScenePropertyTemplates.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(MovieSceneBoolTrack)
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bool UMovieSceneBoolTrack::SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const
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{
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return SectionClass == UMovieSceneBoolSection::StaticClass();
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}
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UMovieSceneSection* UMovieSceneBoolTrack::CreateNewSection()
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{
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return NewObject<UMovieSceneBoolSection>(this, NAME_None, RF_Transactional);
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}
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FMovieSceneEvalTemplatePtr UMovieSceneBoolTrack::CreateTemplateForSection(const UMovieSceneSection& InSection) const
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{
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return FMovieSceneBoolPropertySectionTemplate(*CastChecked<const UMovieSceneBoolSection>(&InSection), *this);
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}
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