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UnrealEngine/Engine/Source/Programs/UnrealFrontend/Private/Commands/LaunchFromProfileCommand.h
2025-05-18 13:04:45 +08:00

30 lines
611 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class FLaunchFromProfileCommand
{
public:
/**
* Executes the command.
* Use '-PROFILENAME=' command line argument to specify the name of a profile to use for this command.
*/
void Run(const FString& Params);
protected:
/**
* Logs out the messages from the launcher worker. Used in a delegate.
*/
static void MessageReceived(const FString& InMessage);
void LaunchCompleted(bool Outcome, double ExecutionTime, int32 ReturnCode);
void LaunchCanceled(double ExecutionTime);
private:
bool bTestRunning;
};