Files
2025-05-18 13:04:45 +08:00

26 lines
810 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.IO;
namespace EpicGames.Tracing.UnrealInsights.Events
{
public class LoggingLogMessage : ITraceEvent
{
public static readonly EventType EventType = new EventType(0, "Logging", "LogMessage", EventType.FlagMaybeHasAux | EventType.FlagNoSync,
new List<EventTypeField>() {
new EventTypeField(0, 8, EventTypeField.TypeInt64, "LogPoint"),
new EventTypeField(8, 8, EventTypeField.TypeInt64, "Cycle"),
new EventTypeField(16, 0, EventTypeField.TypeArray, "FormatArgs")
});
public ushort Size => throw new NotImplementedException();
public EventType Type => EventType;
public void Serialize(ushort uid, BinaryWriter writer)
{
throw new NotImplementedException();
}
}
}