Files
2025-05-18 13:04:45 +08:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ButtonAutoSync" xml:space="preserve">
<value>Automatische Synchronisierung ein-/ausschalten</value>
</data>
<data name="ButtonAutoSyncHint" xml:space="preserve">
<value>Automatische Synchronisierung ein-/ausschalten</value>
</data>
<data name="ButtonConnections" xml:space="preserve">
<value>Verbindungen</value>
</data>
<data name="ButtonConnectionsHint" xml:space="preserve">
<value>Verbindungen verwalten</value>
</data>
<data name="ButtonExport3DView" xml:space="preserve">
<value>Exportieren</value>
</data>
<data name="ButtonExport3DViewHint" xml:space="preserve">
<value>Als Datasmith-Datei exportieren</value>
</data>
<data name="ButtonMessages" xml:space="preserve">
<value>Protokoll</value>
</data>
<data name="ButtonMessagesHint" xml:space="preserve">
<value>Nachrichten anzeigen</value>
</data>
<data name="ButtonSettings" xml:space="preserve">
<value>Settings</value>
</data>
<data name="ButtonSettingsHint" xml:space="preserve">
<value>Show Settings</value>
</data>
<data name="ButtonSync" xml:space="preserve">
<value>Synchronisieren</value>
</data>
<data name="ButtonSyncHint" xml:space="preserve">
<value>Mit Direct Link synchronisieren</value>
</data>
<data name="DatasmithTabName" xml:space="preserve">
<value>Datasmith</value>
</data>
<data name="ExportOptionsDialog_ButtonOK" xml:space="preserve">
<value>OK</value>
</data>
<data name="ExportOptionsDialog_MessageNoViewsSelected" xml:space="preserve">
<value>No views selected for export! Please select at least one 3D view.</value>
</data>
<data name="ExportOptionsDialog_Select3DViews" xml:space="preserve">
<value>Select 3D Views</value>
</data>
<data name="ExportOptionsDialog_Title" xml:space="preserve">
<value>Unreal Datasmith Export - Debug Options</value>
</data>
<data name="ExportOptionsDialog_WriteLogFile" xml:space="preserve">
<value>Write Log File</value>
</data>
<data name="ExportOptionsDialog_WriteLogFileTooltip" xml:space="preserve">
<value>Write a '.log' file aside the '.udatasmith' file.\nThis log file records some details about the exported Revit elements.\nThe log file can become quite big for complex 3D views.</value>
</data>
<data name="MessagesDialog_ButtonClear" xml:space="preserve">
<value>Clear</value>
</data>
<data name="MessagesDialog_ButtonClose" xml:space="preserve">
<value>Close</value>
</data>
<data name="MessagesDialog_Title" xml:space="preserve">
<value>Unreal Datasmith Export - Messages</value>
</data>
<data name="RibbonSection_Datasmith" xml:space="preserve">
<value>Datasmith</value>
</data>
<data name="RibbonSection_DirectLink" xml:space="preserve">
<value>Direct Link</value>
</data>
<data name="RibbonSection_FileExport" xml:space="preserve">
<value>File Export</value>
</data>
<data name="SettingsDialog_AddGroupsDialogTitle" xml:space="preserve">
<value>Add Groups</value>
</data>
<data name="SettingsDialog_ButtonAddGroups" xml:space="preserve">
<value>Add Group...</value>
</data>
<data name="SettingsDialog_ButtonClose" xml:space="preserve">
<value>Close</value>
</data>
<data name="SettingsDialog_ButtonRemoveGroups" xml:space="preserve">
<value>Remove Selected</value>
</data>
<data name="SettingsDialog_DialogTitle" xml:space="preserve">
<value>Datasmith Export Settings</value>
</data>
<data name="SettingsDialog_InsertionPoint" xml:space="preserve">
<value>Insertion Point</value>
</data>
<data name="SettingsDialog_InsertionPointTooltip" xml:space="preserve">
<value>Change world origin for all exported elements</value>
</data>
<data name="SettingsDialog_LabelMatchGroups" xml:space="preserve">
<value>Metadata Export Filter</value>
</data>
<data name="SettingsDialog_LabelMatchParamNames" xml:space="preserve">
<value>Match Parameter Names</value>
</data>
<data name="SettingsDialog_LabelMetadataDescription" xml:space="preserve">
<value>Specify parameters (medata) export filter that will be used during DirectLink synchronization. Only parameters that match the filter will be exported as metadata.</value>
</data>
<data name="SettingsDialog_LevelOfTesselation" xml:space="preserve">
<value>Level of Tessellation</value>
</data>
<data name="SettingsDialog_LevelOfTesselationTooltip" xml:space="preserve">
<value>1 to 15 : Revit will use the suggested level of detail when tessellating faces.\nUsing a value close to the middle of the range yields a very reasonable tessellation.\nRevit uses level 8 as its 'normal' level of detail.</value>
</data>
<data name="SettingsDialog_MetadataFilterTooltip" xml:space="preserve">
<value>Filter what metadata to export by adding allowed paramter groups.</value>
</data>
</root>