Files
UnrealEngine/Engine/Source/Programs/Enterprise/Datasmith/DatasmithFacadeCSharp/Public/FDatasmithFacadeSubsequenceAnimation.cs
2025-05-18 13:04:45 +08:00

79 lines
3.2 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 4.0.1
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
public class FDatasmithFacadeSubsequenceAnimation : FDatasmithFacadeBaseAnimation {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
internal FDatasmithFacadeSubsequenceAnimation(global::System.IntPtr cPtr, bool cMemoryOwn) : base(DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeSubsequenceAnimation_SWIGUpcast(cPtr), cMemoryOwn) {
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FDatasmithFacadeSubsequenceAnimation obj) {
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
protected override void Dispose(bool disposing) {
lock(this) {
if (swigCPtr.Handle != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
DatasmithFacadeCSharpPINVOKE.delete_FDatasmithFacadeSubsequenceAnimation(swigCPtr);
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
}
base.Dispose(disposing);
}
}
public FDatasmithFacadeSubsequenceAnimation(string InName) : this(DatasmithFacadeCSharpPINVOKE.new_FDatasmithFacadeSubsequenceAnimation(InName), true) {
}
public int GetStartTime() {
int ret = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeSubsequenceAnimation_GetStartTime(swigCPtr);
return ret;
}
public void SetStartTime(int InFrameNumber) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeSubsequenceAnimation_SetStartTime(swigCPtr, InFrameNumber);
}
public int GetDuration() {
int ret = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeSubsequenceAnimation_GetDuration(swigCPtr);
return ret;
}
public void SetDuration(int InDuration) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeSubsequenceAnimation_SetDuration(swigCPtr, InDuration);
}
public float GetTimeScale() {
float ret = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeSubsequenceAnimation_GetTimeScale(swigCPtr);
return ret;
}
public void SetTimeScale(float InTimeScale) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeSubsequenceAnimation_SetTimeScale(swigCPtr, InTimeScale);
}
public FDatasmithFacadeLevelSequence GetNewSubsequence() {
global::System.IntPtr cPtr = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeSubsequenceAnimation_GetNewSubsequence(swigCPtr);
FDatasmithFacadeLevelSequence ret = (cPtr == global::System.IntPtr.Zero) ? null : new FDatasmithFacadeLevelSequence(cPtr, false);
return ret;
}
public void SetSubsequence(FDatasmithFacadeLevelSequence InSubsequence) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeSubsequenceAnimation_SetSubsequence(swigCPtr, FDatasmithFacadeLevelSequence.getCPtr(InSubsequence));
}
}