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2025-05-18 13:04:45 +08:00

99 lines
4.1 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 4.0.1
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
public class FDatasmithFacadeMetaData : FDatasmithFacadeElement {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
internal FDatasmithFacadeMetaData(global::System.IntPtr cPtr, bool cMemoryOwn) : base(DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_SWIGUpcast(cPtr), cMemoryOwn) {
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FDatasmithFacadeMetaData obj) {
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
protected override void Dispose(bool disposing) {
lock(this) {
if (swigCPtr.Handle != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
DatasmithFacadeCSharpPINVOKE.delete_FDatasmithFacadeMetaData(swigCPtr);
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
}
base.Dispose(disposing);
}
}
public FDatasmithFacadeMetaData(string InElementName) : this(DatasmithFacadeCSharpPINVOKE.new_FDatasmithFacadeMetaData(InElementName), true) {
}
public void AddPropertyBoolean(string InPropertyName, bool bInPropertyValue) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_AddPropertyBoolean(swigCPtr, InPropertyName, bInPropertyValue);
}
public void AddPropertyColor(string InPropertyName, byte InR, byte InG, byte InB, byte InA) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_AddPropertyColor(swigCPtr, InPropertyName, InR, InG, InB, InA);
}
public void AddPropertyFloat(string InPropertyName, float InPropertyValue) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_AddPropertyFloat(swigCPtr, InPropertyName, InPropertyValue);
}
public void AddPropertyString(string InPropertyName, string InPropertyValue) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_AddPropertyString(swigCPtr, InPropertyName, InPropertyValue);
}
public void AddPropertyTexture(string InPropertyName, string InTextureFilePath) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_AddPropertyTexture(swigCPtr, InPropertyName, InTextureFilePath);
}
public void AddPropertyVector(string InPropertyName, string InPropertyValue) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_AddPropertyVector(swigCPtr, InPropertyName, InPropertyValue);
}
public void AddProperty(FDatasmithFacadeKeyValueProperty InProperty) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_AddProperty(swigCPtr, FDatasmithFacadeKeyValueProperty.getCPtr(InProperty));
}
public int GetPropertiesCount() {
int ret = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_GetPropertiesCount(swigCPtr);
return ret;
}
public FDatasmithFacadeKeyValueProperty GetProperty(int PropertyIndex) {
global::System.IntPtr objectPtr = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_GetProperty(swigCPtr, PropertyIndex);
if(objectPtr == global::System.IntPtr.Zero)
{
return null;
}
else
{
return new FDatasmithFacadeKeyValueProperty(objectPtr, true);
}
}
public void SetAssociatedElement(FDatasmithFacadeElement Element) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_SetAssociatedElement(swigCPtr, FDatasmithFacadeElement.getCPtr(Element));
}
public void RemoveProperty(FDatasmithFacadeKeyValueProperty Property) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_RemoveProperty(swigCPtr, FDatasmithFacadeKeyValueProperty.getCPtr(Property));
}
public void ResetProperties() {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeMetaData_ResetProperties(swigCPtr);
}
}