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2025-05-18 13:04:45 +08:00

99 lines
4.4 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 4.0.1
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
public class FDatasmithFacadeLevelSequence : FDatasmithFacadeElement {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
internal FDatasmithFacadeLevelSequence(global::System.IntPtr cPtr, bool cMemoryOwn) : base(DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_SWIGUpcast(cPtr), cMemoryOwn) {
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FDatasmithFacadeLevelSequence obj) {
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
protected override void Dispose(bool disposing) {
lock(this) {
if (swigCPtr.Handle != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
DatasmithFacadeCSharpPINVOKE.delete_FDatasmithFacadeLevelSequence(swigCPtr);
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
}
base.Dispose(disposing);
}
}
public FDatasmithFacadeLevelSequence(string InName) : this(DatasmithFacadeCSharpPINVOKE.new_FDatasmithFacadeLevelSequence(InName), true) {
}
public string GetFile() {
string ret = global::System.Runtime.InteropServices.Marshal.PtrToStringUni(DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_GetFile(swigCPtr));
return ret;
}
public void SetFile(string InFile) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_SetFile(swigCPtr, InFile);
}
private void InternalGetFileHash(System.Text.StringBuilder OutBuffer, ulong BufferSize) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_InternalGetFileHash(swigCPtr, OutBuffer, BufferSize);
}
public void SetFileHash(string Hash) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_SetFileHash(swigCPtr, Hash);
}
public float GetFrameRate() {
float ret = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_GetFrameRate(swigCPtr);
return ret;
}
public void SetFrameRate(float FramePerSecs) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_SetFrameRate(swigCPtr, FramePerSecs);
}
public void AddAnimation(FDatasmithFacadeTransformAnimation InAnimation) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_AddAnimation(swigCPtr, FDatasmithFacadeTransformAnimation.getCPtr(InAnimation));
}
public int GetAnimationsCount() {
int ret = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_GetAnimationsCount(swigCPtr);
return ret;
}
public FDatasmithFacadeTransformAnimation GetTransformAnimation(int InIndex) {
global::System.IntPtr cPtr = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_GetTransformAnimation(swigCPtr, InIndex);
FDatasmithFacadeTransformAnimation ret = (cPtr == global::System.IntPtr.Zero) ? null : new FDatasmithFacadeTransformAnimation(cPtr, false);
return ret;
}
public FDatasmithFacadeVisibilityAnimation GetVisibilityAnimation(int InIndex) {
global::System.IntPtr cPtr = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_GetVisibilityAnimation(swigCPtr, InIndex);
FDatasmithFacadeVisibilityAnimation ret = (cPtr == global::System.IntPtr.Zero) ? null : new FDatasmithFacadeVisibilityAnimation(cPtr, false);
return ret;
}
public FDatasmithFacadeSubsequenceAnimation GetSubsequenceAnimation(int InIndex) {
global::System.IntPtr cPtr = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_GetSubsequenceAnimation(swigCPtr, InIndex);
FDatasmithFacadeSubsequenceAnimation ret = (cPtr == global::System.IntPtr.Zero) ? null : new FDatasmithFacadeSubsequenceAnimation(cPtr, false);
return ret;
}
public void RemoveAnimation(FDatasmithFacadeBaseAnimation InAnimation) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeLevelSequence_RemoveAnimation(swigCPtr, FDatasmithFacadeBaseAnimation.getCPtr(InAnimation));
}
}