86 lines
3.5 KiB
C#
86 lines
3.5 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
//------------------------------------------------------------------------------
|
|
// <auto-generated />
|
|
//
|
|
// This file was automatically generated by SWIG (http://www.swig.org).
|
|
// Version 4.0.1
|
|
//
|
|
// Do not make changes to this file unless you know what you are doing--modify
|
|
// the SWIG interface file instead.
|
|
//------------------------------------------------------------------------------
|
|
|
|
|
|
public class FDatasmithFacadeActorMesh : FDatasmithFacadeActor {
|
|
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
|
|
|
|
internal FDatasmithFacadeActorMesh(global::System.IntPtr cPtr, bool cMemoryOwn) : base(DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorMesh_SWIGUpcast(cPtr), cMemoryOwn) {
|
|
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
|
|
}
|
|
|
|
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FDatasmithFacadeActorMesh obj) {
|
|
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
|
|
}
|
|
|
|
protected override void Dispose(bool disposing) {
|
|
lock(this) {
|
|
if (swigCPtr.Handle != global::System.IntPtr.Zero) {
|
|
if (swigCMemOwn) {
|
|
swigCMemOwn = false;
|
|
DatasmithFacadeCSharpPINVOKE.delete_FDatasmithFacadeActorMesh(swigCPtr);
|
|
}
|
|
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
|
|
}
|
|
base.Dispose(disposing);
|
|
}
|
|
}
|
|
|
|
public FDatasmithFacadeActorMesh(string InElementName) : this(DatasmithFacadeCSharpPINVOKE.new_FDatasmithFacadeActorMesh(InElementName), true) {
|
|
}
|
|
|
|
public void SetMesh(string InMeshName) {
|
|
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorMesh_SetMesh(swigCPtr, InMeshName);
|
|
}
|
|
|
|
public string GetMeshName() {
|
|
string ret = global::System.Runtime.InteropServices.Marshal.PtrToStringUni(DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorMesh_GetMeshName(swigCPtr));
|
|
return ret;
|
|
}
|
|
|
|
public void AddMaterialOverride(string MaterialName, int Id) {
|
|
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorMesh_AddMaterialOverride__SWIG_0(swigCPtr, MaterialName, Id);
|
|
}
|
|
|
|
public void AddMaterialOverride(FDatasmithFacadeMaterialID Material) {
|
|
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorMesh_AddMaterialOverride__SWIG_1(swigCPtr, FDatasmithFacadeMaterialID.getCPtr(Material));
|
|
if (DatasmithFacadeCSharpPINVOKE.SWIGPendingException.Pending) throw DatasmithFacadeCSharpPINVOKE.SWIGPendingException.Retrieve();
|
|
}
|
|
|
|
public int GetMaterialOverridesCount() {
|
|
int ret = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorMesh_GetMaterialOverridesCount(swigCPtr);
|
|
return ret;
|
|
}
|
|
|
|
public FDatasmithFacadeMaterialID GetMaterialOverride(int MaterialOverrideIndex) {
|
|
global::System.IntPtr objectPtr = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorMesh_GetMaterialOverride(swigCPtr, MaterialOverrideIndex);
|
|
if(objectPtr == global::System.IntPtr.Zero)
|
|
{
|
|
return null;
|
|
}
|
|
else
|
|
{
|
|
return new FDatasmithFacadeMaterialID(objectPtr, true);
|
|
}
|
|
}
|
|
|
|
public void RemoveMaterialOverride(FDatasmithFacadeMaterialID Material) {
|
|
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorMesh_RemoveMaterialOverride(swigCPtr, FDatasmithFacadeMaterialID.getCPtr(Material));
|
|
if (DatasmithFacadeCSharpPINVOKE.SWIGPendingException.Pending) throw DatasmithFacadeCSharpPINVOKE.SWIGPendingException.Retrieve();
|
|
}
|
|
|
|
public void ResetMaterialOverrides() {
|
|
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorMesh_ResetMaterialOverrides(swigCPtr);
|
|
}
|
|
|
|
}
|