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2025-05-18 13:04:45 +08:00

107 lines
4.7 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 4.0.1
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
public class FDatasmithFacadeActorBinding : FDatasmithFacadeElement {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
internal FDatasmithFacadeActorBinding(global::System.IntPtr cPtr, bool cMemoryOwn) : base(DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_SWIGUpcast(cPtr), cMemoryOwn) {
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FDatasmithFacadeActorBinding obj) {
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
protected override void Dispose(bool disposing) {
lock(this) {
if (swigCPtr.Handle != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
DatasmithFacadeCSharpPINVOKE.delete_FDatasmithFacadeActorBinding(swigCPtr);
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
}
base.Dispose(disposing);
}
}
public FDatasmithFacadeActorBinding(FDatasmithFacadeActor InActorPtr) : this(DatasmithFacadeCSharpPINVOKE.new_FDatasmithFacadeActorBinding(FDatasmithFacadeActor.getCPtr(InActorPtr)), true) {
}
public void AddPropertyCapture(FDatasmithFacadePropertyCapture InPropertyCapturePtr) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddPropertyCapture(swigCPtr, FDatasmithFacadePropertyCapture.getCPtr(InPropertyCapturePtr));
}
public int GetPropertyCapturesCount() {
int ret = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_GetPropertyCapturesCount(swigCPtr);
return ret;
}
public FDatasmithFacadePropertyCapture GetPropertyCapture(int PropertyCaptureIndex) {
global::System.IntPtr objectPtr = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_GetPropertyCapture(swigCPtr, PropertyCaptureIndex);
if(objectPtr == global::System.IntPtr.Zero)
{
return null;
}
else
{
return new FDatasmithFacadePropertyCapture(objectPtr, true);
}
}
public void RemovePropertyCapture(FDatasmithFacadePropertyCapture InPropertyCapturePtr) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_RemovePropertyCapture(swigCPtr, FDatasmithFacadePropertyCapture.getCPtr(InPropertyCapturePtr));
}
public void AddRelativeLocationCapture(double X, double Y, double Z) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddRelativeLocationCapture(swigCPtr, X, Y, Z);
}
public void AddRelativeRotationCapture(double Pitch, double Yaw, double Roll) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddRelativeRotationCapture__SWIG_0(swigCPtr, Pitch, Yaw, Roll);
}
public void AddRelativeRotationCapture(double X, double Y, double Z, double W) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddRelativeRotationCapture__SWIG_1(swigCPtr, X, Y, Z, W);
}
public void AddRelativeScaleCapture(double X, double Y, double Z) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddRelativeScaleCapture(swigCPtr, X, Y, Z);
}
public void AddRelativeTransformCapture(double[] InMatrix, bool bRowMajor) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddRelativeTransformCapture__SWIG_0(swigCPtr, InMatrix, bRowMajor);
}
public void AddRelativeTransformCapture(double[] InMatrix) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddRelativeTransformCapture__SWIG_1(swigCPtr, InMatrix);
}
public void AddRelativeTransformCapture(float[] InMatrix, bool bRowMajor) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddRelativeTransformCapture__SWIG_2(swigCPtr, InMatrix, bRowMajor);
}
public void AddRelativeTransformCapture(float[] InMatrix) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddRelativeTransformCapture__SWIG_3(swigCPtr, InMatrix);
}
public void AddVisibilityCapture(bool bInVisibility) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddVisibilityCapture(swigCPtr, bInVisibility);
}
public void AddMaterialCapture(FDatasmithFacadeBaseMaterial InMaterialPtr) {
DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeActorBinding_AddMaterialCapture(swigCPtr, FDatasmithFacadeBaseMaterial.getCPtr(InMaterialPtr));
}
}