Files
UnrealEngine/Engine/Source/Programs/Enterprise/Datasmith/DatasmithFacadeCSharp/Public/EDatasmithFacadeTransformChannels.cs
2025-05-18 13:04:45 +08:00

30 lines
870 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 4.0.1
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
public enum EDatasmithFacadeTransformChannels {
None = 0x000,
TranslationX = 0x001,
TranslationY = 0x002,
TranslationZ = 0x004,
Translation = TranslationX|TranslationY|TranslationZ,
RotationX = 0x008,
RotationY = 0x010,
RotationZ = 0x020,
Rotation = RotationX|RotationY|RotationZ,
ScaleX = 0x040,
ScaleY = 0x080,
ScaleZ = 0x100,
Scale = ScaleX|ScaleY|ScaleZ,
All = Translation|Rotation|Scale
}