29 lines
553 B
C#
29 lines
553 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using Gauntlet;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EditorTest
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{
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class BootTest : UnrealGame.DefaultTest
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{
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public BootTest(Gauntlet.UnrealTestContext InContext)
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: base(InContext)
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{
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}
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public override UnrealGame.UnrealTestConfig GetConfiguration()
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{
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UnrealGame.UnrealTestConfig Config = base.GetConfiguration();
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Config.RequireRole(UnrealTargetRole.Editor);
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return Config;
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}
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}
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}
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