Files
UnrealEngine/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneBuiltInEasingFunctionGridWidget.h
2025-05-18 13:04:45 +08:00

50 lines
1.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
#include "IDetailCustomization.h"
#include "Templates/SharedPointer.h"
#include "Generators/MovieSceneEasingCurves.h"
#include "Widgets/SCompoundWidget.h"
class IDetailLayoutBuilder;
enum class EMovieSceneBuiltInEasing : uint8;
class FReply;
class IPropertyHandle;
DECLARE_DELEGATE_OneParam(FEasingFunctionGridWidget_OnClicked, EMovieSceneBuiltInEasing);
/** Widget showing a grid of curves including their names.
* Curves are grouped within rows, e.g. Exponential in, out, in-out in one row.
* A filter can be used to exclude several curves from the grid.
*/
class SEasingFunctionGridWidget : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SEasingFunctionGridWidget) {}
/** The easing curve filter containing all curve types that should be excluded.In case the filter is empty, all curve types will be shown. */
SLATE_ATTRIBUTE(TSet<EMovieSceneBuiltInEasing>, FilterExclude)
SLATE_EVENT(FEasingFunctionGridWidget_OnClicked, OnTypeChanged)
SLATE_END_ARGS()
void Construct(const FArguments& InArgs);
private:
struct FGroup
{
FString GroupName;
TArray<EMovieSceneBuiltInEasing, TInlineAllocator<3>> Values;
};
FGroup& FindOrAddGroup(TArray<FGroup>& Groups, const FString& GroupName);
TArray<FGroup> ConstructGroups(const TSet<EMovieSceneBuiltInEasing>& FilterExclude);
FReply OnTypeButtonClicked(EMovieSceneBuiltInEasing type);
FEasingFunctionGridWidget_OnClicked OnClickedDelegate;
TAttribute<TSet<EMovieSceneBuiltInEasing>> FilterExcludeAttribute;
};