Files
UnrealEngine/Engine/Source/Editor/Kismet/Internal/Blueprints/BlueprintDependencies.h
2025-05-18 13:04:45 +08:00

48 lines
719 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Cooker/CookDependency.h"
#include "BlueprintDependencies.generated.h"
UENUM()
enum class EBPDependencyType
{
Asset,
Struct,
Class
};
USTRUCT()
struct FBlueprintDependency
{
GENERATED_BODY()
UPROPERTY()
EBPDependencyType DependencyType = EBPDependencyType::Asset;
UPROPERTY()
FName PackageName;
UPROPERTY()
FName NativeObjectName;
UPROPERTY()
FString Hash;
};
USTRUCT()
struct FBlueprintDependencies
{
GENERATED_BODY()
UPROPERTY()
TArray<FBlueprintDependency> BlueprintDependencies;
};
namespace UE::Private::BlueprintDependencies
{
KISMET_API UE::Cook::FCookDependency RecordCookDependencies(const UBlueprint* BP);
}