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UnrealEngine/Engine/Source/Editor/GraphEditor/Public/KismetNodes/SGraphNodeK2Composite.h
2025-05-18 13:04:45 +08:00

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911 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Internationalization/Text.h"
#include "KismetNodes/SGraphNodeK2Base.h"
#include "Templates/SharedPointer.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWidget.h"
class SToolTip;
class SWidget;
class UEdGraph;
class UK2Node_Composite;
class GRAPHEDITOR_API SGraphNodeK2Composite : public SGraphNodeK2Base
{
public:
SLATE_BEGIN_ARGS(SGraphNodeK2Composite){}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, UK2Node_Composite* InNode);
// SGraphNode interface
virtual void UpdateGraphNode() override;
virtual TSharedPtr<SToolTip> GetComplexTooltip() override;
// End of SGraphNode interface
protected:
virtual UEdGraph* GetInnerGraph() const;
FText GetPreviewCornerText() const;
FText GetTooltipTextForNode() const;
virtual TSharedRef<SWidget> CreateNodeBody();
};