Files
2025-05-18 13:04:45 +08:00

2018 lines
69 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "STimerTreeView.h"
#include "Framework/Application/SlateApplication.h"
#include "Framework/Commands/Commands.h"
#include "Framework/Commands/UICommandList.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "HAL/PlatformApplicationMisc.h"
#include "ISourceCodeAccessModule.h"
#include "ISourceCodeAccessor.h"
#include "Modules/ModuleManager.h"
#include "SlateOptMacros.h"
#include "Styling/AppStyle.h"
#include "Widgets/Layout/SScrollBox.h"
#include "Widgets/SToolTip.h"
// TraceInsightsCore
#include "InsightsCore/Table/ViewModels/Table.h"
#include "InsightsCore/Table/ViewModels/TableCellValueSorter.h"
#include "InsightsCore/Table/ViewModels/TableColumn.h"
#include "InsightsCore/Table/Widgets/SAsyncOperationStatus.h"
// TraceInsights
#include "Insights/InsightsStyle.h"
#include "Insights/Table/ViewModels/TableCommands.h"
#include "Insights/TimingProfiler/TimingProfilerManager.h"
#include "Insights/TimingProfiler/ViewModels/TimerButterflyAggregator.h"
#include "Insights/TimingProfiler/ViewModels/TimersViewColumnFactory.h"
#include "Insights/TimingProfiler/Widgets/SFrameTrack.h"
#include "Insights/TimingProfiler/Widgets/STimersViewTooltip.h"
#include "Insights/TimingProfiler/Widgets/STimerTableRow.h"
#include "Insights/TimingProfiler/Widgets/STimingProfilerWindow.h"
#include "Insights/ViewModels/TimingGraphTrack.h"
#include "Insights/Widgets/STimingView.h"
#define LOCTEXT_NAMESPACE "UE::Insights::TimingProfiler::STimerTreeView"
namespace UE::Insights::TimingProfiler
{
////////////////////////////////////////////////////////////////////////////////////////////////////
// FTimerTreeViewCommands
////////////////////////////////////////////////////////////////////////////////////////////////////
class FTimerTreeViewCommands : public TCommands<FTimerTreeViewCommands>
{
public:
FTimerTreeViewCommands()
: TCommands<FTimerTreeViewCommands>(
TEXT("TimerTreeViewCommands"),
NSLOCTEXT("Contexts", "TimerTreeViewCommands", "Insights - Timer Tree View"),
NAME_None,
FInsightsStyle::GetStyleSetName())
{
}
virtual ~FTimerTreeViewCommands()
{
}
// UI_COMMAND takes long for the compiler to optimize
UE_DISABLE_OPTIMIZATION_SHIP
virtual void RegisterCommands() override
{
UI_COMMAND(Command_CopyToClipboard,
"Copy To Clipboard",
"Copies the selection to clipboard.",
EUserInterfaceActionType::Button,
FInputChord(EModifierKey::Control, EKeys::C));
UI_COMMAND(Command_CopyNameToClipboard,
"Copy Name To Clipboard",
"Copies the name of the selected timer to the clipboard.",
EUserInterfaceActionType::Button,
FInputChord(EModifierKey::Control | EModifierKey::Shift, EKeys::C));
UI_COMMAND(Command_OpenSource,
"Open Source",
"Opens the source file of the selected timer in the registered IDE.",
EUserInterfaceActionType::Button,
FInputChord());
UI_COMMAND(Command_FindMaxInstance,
"Maximum Duration Instance",
"Navigates to and selects the timing event instance with the maximum duration, for the selected timer.",
EUserInterfaceActionType::Button,
FInputChord());
UI_COMMAND(Command_FindMinInstance,
"Minimum Duration Instance",
"Navigates to and selects the timing event instance with the minimum duration, for the selected timer.",
EUserInterfaceActionType::Button,
FInputChord());
UI_COMMAND(Command_FindMaxInstanceInSelection,
"Maximum Duration Instance in Selection",
"Navigates to and selects the timing event instance with the maximum duration, for the selected timer, in the selected time range.",
EUserInterfaceActionType::Button,
FInputChord());
UI_COMMAND(Command_FindMinInstanceInSelection,
"Minimum Duration Instance in Selection",
"Navigates to and selects the timing event instance with the minimum duration, for the selected timer, in the selected time range.",
EUserInterfaceActionType::Button,
FInputChord());
}
UE_ENABLE_OPTIMIZATION_SHIP
TSharedPtr<FUICommandInfo> Command_CopyToClipboard;
TSharedPtr<FUICommandInfo> Command_CopyNameToClipboard;
TSharedPtr<FUICommandInfo> Command_OpenSource;
TSharedPtr<FUICommandInfo> Command_FindMaxInstance;
TSharedPtr<FUICommandInfo> Command_FindMinInstance;
TSharedPtr<FUICommandInfo> Command_FindMaxInstanceInSelection;
TSharedPtr<FUICommandInfo> Command_FindMinInstanceInSelection;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// STimerTreeView
////////////////////////////////////////////////////////////////////////////////////////////////////
STimerTreeView::STimerTreeView()
: Table(MakeShared<FTable>())
, ColumnBeingSorted(GetDefaultColumnBeingSorted())
, ColumnSortMode(GetDefaultColumnSortMode())
{
}
////////////////////////////////////////////////////////////////////////////////////////////////////
STimerTreeView::~STimerTreeView()
{
FTimerTreeViewCommands::Unregister();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::InitCommandList()
{
FTimerTreeViewCommands::Register();
CommandList = MakeShared<FUICommandList>();
CommandList->MapAction(FTimerTreeViewCommands::Get().Command_CopyToClipboard, FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_CopyToClipboard_Execute), FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_CopyToClipboard_CanExecute));
CommandList->MapAction(FTimerTreeViewCommands::Get().Command_CopyNameToClipboard, FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_CopyTimerNameToClipboard_Execute), FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_CopyTimerNameToClipboard_CanExecute));
CommandList->MapAction(FTimerTreeViewCommands::Get().Command_OpenSource, FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_OpenSource_Execute), FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_OpenSource_CanExecute));
CommandList->MapAction(FTimerTreeViewCommands::Get().Command_FindMaxInstance, FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_FindInstance_Execute, true), FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_FindInstance_CanExecute));
CommandList->MapAction(FTimerTreeViewCommands::Get().Command_FindMinInstance, FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_FindInstance_Execute, false), FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_FindInstance_CanExecute));
CommandList->MapAction(FTimerTreeViewCommands::Get().Command_FindMaxInstanceInSelection, FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_FindInstanceInSelection_Execute, true), FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_FindInstanceInSelection_CanExecute));
CommandList->MapAction(FTimerTreeViewCommands::Get().Command_FindMinInstanceInSelection, FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_FindInstanceInSelection_Execute, false), FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_FindInstanceInSelection_CanExecute));
}
////////////////////////////////////////////////////////////////////////////////////////////////////
BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
void STimerTreeView::Construct(const FArguments& InArgs, const FText& InViewName)
{
ViewName = InViewName;
TSharedRef<FTimerButterflyAggregator> TimerButterflyAggregator = FTimingProfilerManager::Get()->GetTimerButterflyAggregator();
SAssignNew(ExternalScrollbar, SScrollBar)
.AlwaysShowScrollbar(true);
ChildSlot
[
SNew(SVerticalBox)
// Tree view
+ SVerticalBox::Slot()
.FillHeight(1.0f)
.Padding(0.0f)
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.FillWidth(1.0f)
.Padding(0.0f)
[
SNew(SOverlay)
+ SOverlay::Slot()
.HAlign(HAlign_Fill)
.VAlign(VAlign_Fill)
[
SAssignNew(TreeView, STreeView<FTimerNodePtr>)
.ExternalScrollbar(ExternalScrollbar)
.SelectionMode(ESelectionMode::Multi)
.TreeItemsSource(&TreeNodes)
.OnGetChildren(this, &STimerTreeView::TreeView_OnGetChildren)
.OnGenerateRow(this, &STimerTreeView::TreeView_OnGenerateRow)
//.OnSelectionChanged(this, &STimerTreeView::TreeView_OnSelectionChanged)
//.OnMouseButtonDoubleClick(this, &STimerTreeView::TreeView_OnMouseButtonDoubleClick)
.OnContextMenuOpening(FOnContextMenuOpening::CreateSP(this, &STimerTreeView::TreeView_GetMenuContent))
.HeaderRow
(
SAssignNew(TreeViewHeaderRow, SHeaderRow)
.Visibility(EVisibility::Visible)
)
]
+ SOverlay::Slot()
.HAlign(HAlign_Right)
.VAlign(VAlign_Bottom)
.Padding(16.0f)
[
SAssignNew(AsyncOperationStatus, SAsyncOperationStatus, TimerButterflyAggregator)
]
]
+ SHorizontalBox::Slot()
.AutoWidth()
.Padding(0.0f)
[
SNew(SBox)
.WidthOverride(FOptionalSize(13.0f))
[
ExternalScrollbar.ToSharedRef()
]
]
]
// Status bar
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(0.0f)
[
SNew(SBorder)
.BorderImage(FAppStyle::Get().GetBrush("WhiteBrush"))
.BorderBackgroundColor(FLinearColor(0.05f, 0.1f, 0.2f, 1.0f))
.HAlign(HAlign_Center)
[
SNew(STextBlock)
.Margin(FMargin(4.0f, 1.0f, 4.0f, 1.0f))
.Text(LOCTEXT("SelectionWarning", "Please select a time range and a timer!"))
.ColorAndOpacity(FLinearColor(1.0f, 0.75f, 0.5f, 1.0f))
.Visibility_Lambda([]()
{
TSharedPtr<FTimingProfilerManager> TimingProfilerManager = FTimingProfilerManager::Get();
if (!TimingProfilerManager.IsValid())
{
return EVisibility::Collapsed;
}
TSharedRef<FTimerButterflyAggregator> Aggregator = TimingProfilerManager->GetTimerButterflyAggregator();
if (Aggregator->IsRunning())
{
return EVisibility::Collapsed;
}
return !TimingProfilerManager->IsValidTimeSelection() || !TimingProfilerManager->IsValidSelectedTimer() ?
EVisibility::Visible : EVisibility::Collapsed;
})
]
]
];
InitializeAndShowHeaderColumns();
CreateSortings();
InitCommandList();
}
END_SLATE_FUNCTION_BUILD_OPTIMIZATION
////////////////////////////////////////////////////////////////////////////////////////////////////
TSharedPtr<SWidget> STimerTreeView::TreeView_GetMenuContent()
{
const TArray<FTimerNodePtr> SelectedNodes = TreeView->GetSelectedItems();
const int32 NumSelectedNodes = SelectedNodes.Num();
FTimerNodePtr SelectedNode = NumSelectedNodes ? SelectedNodes[0] : nullptr;
FText SelectionStr;
if (NumSelectedNodes == 0)
{
SelectionStr = LOCTEXT("NothingSelected", "Nothing selected");
}
else if (NumSelectedNodes == 1)
{
FString ItemName = SelectedNode->GetName().ToString();
const int32 MaxStringLen = 64;
if (ItemName.Len() > MaxStringLen)
{
ItemName = ItemName.Left(MaxStringLen) + TEXT("...");
}
SelectionStr = FText::FromString(ItemName);
}
else
{
SelectionStr = FText::Format(LOCTEXT("MultipleSelection_Fmt", "{0} selected items"), FText::AsNumber(NumSelectedNodes));
}
const bool bShouldCloseWindowAfterMenuSelection = true;
FMenuBuilder MenuBuilder(bShouldCloseWindowAfterMenuSelection, CommandList.ToSharedRef());
// Selection menu
MenuBuilder.BeginSection("Selection", LOCTEXT("ContextMenu_Section_Selection", "Selection"));
{
struct FLocal
{
static bool ReturnFalse()
{
return false;
}
};
FUIAction DummyUIAction;
DummyUIAction.CanExecuteAction = FCanExecuteAction::CreateStatic(&FLocal::ReturnFalse);
MenuBuilder.AddMenuEntry
(
SelectionStr,
LOCTEXT("ContextMenu_Selection", "Currently selected items"),
FSlateIcon(),
DummyUIAction,
NAME_None,
EUserInterfaceActionType::Button
);
}
MenuBuilder.EndSection();
// Timer options section
MenuBuilder.BeginSection("TimerOptions", LOCTEXT("ContextMenu_Section_TimerOptions", "Timer Options"));
{
TSharedPtr<STimingView> TimingView = GetTimingView();
auto CanExecute = [TimingView, NumSelectedNodes, SelectedNode]()
{
return TimingView.IsValid() && NumSelectedNodes == 1 && SelectedNode.IsValid() && SelectedNode->GetType() != ETimerNodeType::Group;
};
// Highlight event
{
FUIAction Action_ToggleHighlight;
Action_ToggleHighlight.CanExecuteAction = FCanExecuteAction::CreateLambda(CanExecute);
Action_ToggleHighlight.ExecuteAction = FExecuteAction::CreateSP(this, &STimerTreeView::ToggleTimingViewEventFilter, SelectedNode);
if (SelectedNode.IsValid() &&
SelectedNode->GetType() != ETimerNodeType::Group &&
TimingView.IsValid() &&
TimingView->IsFilterByEventType(SelectedNode->GetTimerId()))
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_StopHighlightEvent", "Stop Highlighting Event"),
LOCTEXT("ContextMenu_StopHighlightEvent_Desc", "Stops highlighting timing event instances for the selected timer."),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.Visible"),
Action_ToggleHighlight,
NAME_None,
EUserInterfaceActionType::Button
);
}
else
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_HighlightEvent", "Highlight Event"),
LOCTEXT("ContextMenu_HighlightEvent_Desc", "Highlights all timing event instances for the selected timer."),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.Visible"),
Action_ToggleHighlight,
NAME_None,
EUserInterfaceActionType::Button
);
}
}
MenuBuilder.AddSubMenu
(
LOCTEXT("ContextMenu_PlotTimer_SubMenu", "Plot Timer"),
LOCTEXT("ContextMenu_PlotTimer_SubMenu_Desc", "Options to add the timer series to graph or frame tracks."),
FNewMenuDelegate::CreateSP(this, &STimerTreeView::TreeView_BuildPlotTimerMenu),
false,
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.AddGraphSeries")
);
MenuBuilder.AddSubMenu
(
LOCTEXT("ContextMenu_FindInstance_SubMenu", "Find Instance"),
LOCTEXT("ContextMenu_PlotInstance_SubMenu_Desc", "Find the instance of this timer with the minimum or maximum duration."),
FNewMenuDelegate::CreateSP(this, &STimerTreeView::TreeView_FindMenu),
false,
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.FindInstance")
);
// Open Source in IDE
{
ISourceCodeAccessModule& SourceCodeAccessModule = FModuleManager::LoadModuleChecked<ISourceCodeAccessModule>("SourceCodeAccess");
ISourceCodeAccessor& SourceCodeAccessor = SourceCodeAccessModule.GetAccessor();
FString File;
uint32 Line = 0;
bool bIsValidSource = false;
if (NumSelectedNodes == 1 && SelectedNode.IsValid() && SelectedNode->GetType() != ETimerNodeType::Group)
{
bIsValidSource = SelectedNode->GetSourceFileAndLine(File, Line);
}
FText ItemLabel;
FText ItemToolTip;
if (SourceCodeAccessor.CanAccessSourceCode())
{
ItemLabel = FText::Format(LOCTEXT("ContextMenu_OpenSource", "Open Source in {0}"), SourceCodeAccessor.GetNameText());
if (bIsValidSource)
{
ItemToolTip = FText::Format(LOCTEXT("ContextMenu_OpenSource_Desc1", "Opens the source file of the selected timer in {0}.\n{1} ({2})"),
SourceCodeAccessor.GetNameText(),
FText::FromString(File),
FText::AsNumber(Line, &FNumberFormattingOptions::DefaultNoGrouping()));
}
else
{
ItemToolTip = FText::Format(LOCTEXT("ContextMenu_OpenSource_Desc2", "Opens the source file of the selected timer in {0}."),
SourceCodeAccessor.GetNameText());
}
}
else
{
ItemLabel = LOCTEXT("ContextMenu_OpenSourceNA", "Open Source");
if (bIsValidSource)
{
ItemToolTip = FText::Format(LOCTEXT("ContextMenu_OpenSourceNA_Desc1", "{0} ({1})\nSource Code Accessor is not available."),
FText::FromString(File),
FText::AsNumber(Line, &FNumberFormattingOptions::DefaultNoGrouping()));
}
else
{
ItemToolTip = LOCTEXT("ContextMenu_OpenSourceNA_Desc2", "Source Code Accessor is not available.");
}
}
MenuBuilder.AddMenuEntry(
FTimerTreeViewCommands::Get().Command_OpenSource,
NAME_None,
ItemLabel,
ItemToolTip,
FSlateIcon(SourceCodeAccessor.GetStyleSet(), SourceCodeAccessor.GetOpenIconName()));
}
}
MenuBuilder.EndSection();
MenuBuilder.BeginSection("Misc", LOCTEXT("ContextMenu_Section_Misc", "Miscellaneous"));
{
MenuBuilder.AddMenuEntry
(
FTimerTreeViewCommands::Get().Command_CopyToClipboard,
NAME_None,
TAttribute<FText>(),
TAttribute<FText>(),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "GenericCommands.Copy")
);
MenuBuilder.AddMenuEntry
(
FTimerTreeViewCommands::Get().Command_CopyNameToClipboard,
NAME_None,
TAttribute<FText>(),
TAttribute<FText>(),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "GenericCommands.Copy")
);
}
MenuBuilder.EndSection();
return MenuBuilder.MakeWidget();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::TreeView_BuildSortByMenu(FMenuBuilder& MenuBuilder)
{
MenuBuilder.BeginSection("SortColumn", LOCTEXT("ContextMenu_Section_SortColumn", "Sort Column"));
for (const TSharedRef<FTableColumn>& ColumnRef : Table->GetColumns())
{
const FTableColumn& Column = *ColumnRef;
if (Column.IsVisible() && Column.CanBeSorted())
{
FUIAction Action_SortByColumn
(
FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_SortByColumn_Execute, Column.GetId()),
FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_SortByColumn_CanExecute, Column.GetId()),
FIsActionChecked::CreateSP(this, &STimerTreeView::ContextMenu_SortByColumn_IsChecked, Column.GetId())
);
MenuBuilder.AddMenuEntry
(
Column.GetTitleName(),
Column.GetDescription(),
FSlateIcon(),
Action_SortByColumn,
NAME_None,
EUserInterfaceActionType::RadioButton
);
}
}
MenuBuilder.EndSection();
MenuBuilder.BeginSection("SortMode", LOCTEXT("ContextMenu_Section_SortMode", "Sort Mode"));
{
FUIAction Action_SortAscending
(
FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_SortMode_Execute, EColumnSortMode::Ascending),
FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_SortMode_CanExecute, EColumnSortMode::Ascending),
FIsActionChecked::CreateSP(this, &STimerTreeView::ContextMenu_SortMode_IsChecked, EColumnSortMode::Ascending)
);
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_SortAscending", "Sort Ascending"),
LOCTEXT("ContextMenu_SortAscending_Desc", "Sorts ascending."),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.SortUp"),
Action_SortAscending,
NAME_None,
EUserInterfaceActionType::RadioButton
);
FUIAction Action_SortDescending
(
FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_SortMode_Execute, EColumnSortMode::Descending),
FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_SortMode_CanExecute, EColumnSortMode::Descending),
FIsActionChecked::CreateSP(this, &STimerTreeView::ContextMenu_SortMode_IsChecked, EColumnSortMode::Descending)
);
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_SortDescending", "Sort Descending"),
LOCTEXT("ContextMenu_SortDescending_Desc", "Sorts descending."),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.SortDown"),
Action_SortDescending,
NAME_None,
EUserInterfaceActionType::RadioButton
);
}
MenuBuilder.EndSection();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::TreeView_BuildViewColumnMenu(FMenuBuilder& MenuBuilder)
{
MenuBuilder.BeginSection("Columns", LOCTEXT("ContextMenu_Section_Columns", "Columns"));
for (const TSharedRef<FTableColumn>& ColumnRef : Table->GetColumns())
{
const FTableColumn& Column = *ColumnRef;
FUIAction Action_ToggleColumn
(
FExecuteAction::CreateSP(this, &STimerTreeView::ToggleColumnVisibility, Column.GetId()),
FCanExecuteAction::CreateSP(this, &STimerTreeView::CanToggleColumnVisibility, Column.GetId()),
FIsActionChecked::CreateSP(this, &STimerTreeView::IsColumnVisible, Column.GetId())
);
MenuBuilder.AddMenuEntry
(
Column.GetTitleName(),
Column.GetDescription(),
FSlateIcon(),
Action_ToggleColumn,
NAME_None,
EUserInterfaceActionType::ToggleButton
);
}
MenuBuilder.EndSection();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::TreeView_BuildPlotTimerMenu(FMenuBuilder& MenuBuilder)
{
MenuBuilder.SetSearchable(false);
const TArray<FTimerNodePtr> SelectedNodes = TreeView->GetSelectedItems();
const int32 NumSelectedNodes = SelectedNodes.Num();
FTimerNodePtr SelectedNode = NumSelectedNodes ? SelectedNodes[0] : nullptr;
auto CanExecuteAddToGraphTrack = [NumSelectedNodes, SelectedNode]()
{
TSharedPtr<STimingProfilerWindow> Wnd = FTimingProfilerManager::Get()->GetProfilerWindow();
TSharedPtr<STimingView> TimingView = Wnd.IsValid() ? Wnd->GetTimingView() : nullptr;
return TimingView.IsValid() && NumSelectedNodes == 1 && SelectedNode.IsValid() && SelectedNode->GetType() != ETimerNodeType::Group;
};
auto CanExecuteAddToFramesTrack = [NumSelectedNodes, SelectedNode]()
{
TSharedPtr<STimingProfilerWindow> Wnd = FTimingProfilerManager::Get()->GetProfilerWindow();
TSharedPtr<SFrameTrack> FrameTrack = Wnd.IsValid() ? Wnd->GetFrameView() : nullptr;
return FrameTrack.IsValid() && NumSelectedNodes == 1 && SelectedNode.IsValid() && SelectedNode->GetType() != ETimerNodeType::Group;
};
MenuBuilder.BeginSection("Instance", LOCTEXT("Plot_Series_Instance_Section", "Instance"));
// Add/remove series to/from graph track
{
FUIAction Action_ToggleTimerInGraphTrack;
Action_ToggleTimerInGraphTrack.CanExecuteAction = FCanExecuteAction::CreateLambda(CanExecuteAddToGraphTrack);
Action_ToggleTimerInGraphTrack.ExecuteAction = FExecuteAction::CreateSP(this, &STimerTreeView::ToggleTimingViewMainGraphEventInstanceSeries, SelectedNode);
if (SelectedNode.IsValid() &&
SelectedNode->GetType() != ETimerNodeType::Group &&
IsInstanceSeriesInTimingViewMainGraph(SelectedNode))
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_RemoveFromGraphTrack", "Remove instance series from graph track"),
LOCTEXT("ContextMenu_RemoveFromGraphTrack_Desc", "Removes the series containing event instances of the selected timer from the Main Graph track."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.RemoveGraphSeries"),
Action_ToggleTimerInGraphTrack,
NAME_None,
EUserInterfaceActionType::Button
);
}
else
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_AddToGraphTrack", "Add instance series to graph track"),
LOCTEXT("ContextMenu_AddToGraphTrack_Desc", "Adds a series containing event instances of the selected timer to the Main Graph track."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.AddGraphSeries"),
Action_ToggleTimerInGraphTrack,
NAME_None,
EUserInterfaceActionType::Button
);
}
}
MenuBuilder.EndSection();
MenuBuilder.BeginSection("Game Frame", LOCTEXT("Plot_Series_GameFrame_Section", "Game Frame"));
// Add/remove game frame stats series to/from graph track
{
FUIAction Action_ToggleFrameStatsTimerInGraphTrack;
Action_ToggleFrameStatsTimerInGraphTrack.CanExecuteAction = FCanExecuteAction::CreateLambda(CanExecuteAddToGraphTrack);
Action_ToggleFrameStatsTimerInGraphTrack.ExecuteAction = FExecuteAction::CreateSP(this, &STimerTreeView::ToggleTimingViewMainGraphEventFrameStatsSeries, SelectedNode, ETraceFrameType::TraceFrameType_Game);
if (SelectedNode.IsValid() &&
SelectedNode->GetType() != ETimerNodeType::Group &&
IsFrameStatsSeriesInTimingViewMainGraph(SelectedNode, ETraceFrameType::TraceFrameType_Game))
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_RemoveGameFrameStatsFromGraphTrack", "Remove game frame stats series from graph track"),
LOCTEXT("ContextMenu_RemoveGameFrameStatsFromGraphTrack_Desc", "Remove the game frame stats series for this timer."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.RemoveGraphSeries"),
Action_ToggleFrameStatsTimerInGraphTrack,
NAME_None,
EUserInterfaceActionType::Button
);
}
else
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_AddGameFrameStatsSeriesToGraphTrack", "Add game frame stats series to graph track"),
LOCTEXT("ContextMenu_AddGameFrameStatsSeriesToGraphTrack_Desc", "Adds a game frame stats series for this timer. Each data entry is computed as the sum of all instances of this timer in a game frame."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.AddGraphSeries"),
Action_ToggleFrameStatsTimerInGraphTrack,
NAME_None,
EUserInterfaceActionType::Button
);
}
}
// Add/remove game frame stats series to/from frame track
{
FUIAction Action_ToggleFrameStatsTimerInFrameTrack;
Action_ToggleFrameStatsTimerInFrameTrack.CanExecuteAction = FCanExecuteAction::CreateLambda(CanExecuteAddToFramesTrack);
Action_ToggleFrameStatsTimerInFrameTrack.ExecuteAction = FExecuteAction::CreateSP(this, &STimerTreeView::ToggleFrameTrackSeries, SelectedNode, ETraceFrameType::TraceFrameType_Game);
if (SelectedNode.IsValid() &&
SelectedNode->GetType() != ETimerNodeType::Group &&
IsSeriesInFrameTrack(SelectedNode, ETraceFrameType::TraceFrameType_Game))
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_RemoveGameFrameStatsSeriesFromFrameTrack", "Remove game frame stats series from frame track"),
LOCTEXT("ContextMenu_RemoveGameFrameStatsSeriesFromFrameTrack_Desc", "Remove the game frame stats series for this timer from the frame track."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.RemoveGraphSeries"),
Action_ToggleFrameStatsTimerInFrameTrack,
NAME_None,
EUserInterfaceActionType::Button
);
}
else
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_AddGameFrameStatsSeriesToFrameTrack", "Add game frame stats series to the frame track"),
LOCTEXT("ContextMenu_AddGameFrameStatsSeriesToFrameTrack_Desc", "Adds a game frame stats series for this timer to the frame track. Each data entry is computed as the sum of all instances of this timer in a game frame."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.AddGraphSeries"),
Action_ToggleFrameStatsTimerInFrameTrack,
NAME_None,
EUserInterfaceActionType::Button
);
}
}
MenuBuilder.EndSection();
MenuBuilder.BeginSection("Rendering Frame", LOCTEXT("Plot_Series_RenderingFrame_Section", "Rendering frame"));
// Add/remove rendering frame stats series to/from graph track
{
FUIAction Action_ToggleFrameStatsTimerInGraphTrack;
Action_ToggleFrameStatsTimerInGraphTrack.CanExecuteAction = FCanExecuteAction::CreateLambda(CanExecuteAddToGraphTrack);
Action_ToggleFrameStatsTimerInGraphTrack.ExecuteAction = FExecuteAction::CreateSP(this, &STimerTreeView::ToggleTimingViewMainGraphEventFrameStatsSeries, SelectedNode, ETraceFrameType::TraceFrameType_Rendering);
if (SelectedNode.IsValid() &&
SelectedNode->GetType() != ETimerNodeType::Group &&
IsFrameStatsSeriesInTimingViewMainGraph(SelectedNode, ETraceFrameType::TraceFrameType_Rendering))
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_RemoveRenderingFrameStatsFromGraphTrack", "Remove rendering frame stats series from graph track"),
LOCTEXT("ContextMenu_RemoveRenderingFrameStatsFromGraphTrack_Desc", "Remove the rendering frame stats series for this timer."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.RemoveGraphSeries"),
Action_ToggleFrameStatsTimerInGraphTrack,
NAME_None,
EUserInterfaceActionType::Button
);
}
else
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_AddRenderingFrameStatsSeriesToGraphTrack", "Add rendering frame stats series to graph track"),
LOCTEXT("ContextMenu_AddRenderingFrameStatsSeriesToGraphTrack_Desc", "Adds a rendering frame stats series for this timer. Each data entry is computed as the sum of all instances of this timer in a rendering frame."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.AddGraphSeries"),
Action_ToggleFrameStatsTimerInGraphTrack,
NAME_None,
EUserInterfaceActionType::Button
);
}
}
// Add/remove rendering frame stats series to/from frame track
{
FUIAction Action_ToggleFrameStatsTimerInFrameTrack;
Action_ToggleFrameStatsTimerInFrameTrack.CanExecuteAction = FCanExecuteAction::CreateLambda(CanExecuteAddToFramesTrack);
Action_ToggleFrameStatsTimerInFrameTrack.ExecuteAction = FExecuteAction::CreateSP(this, &STimerTreeView::ToggleFrameTrackSeries, SelectedNode, ETraceFrameType::TraceFrameType_Rendering);
if (SelectedNode.IsValid() &&
SelectedNode->GetType() != ETimerNodeType::Group &&
IsSeriesInFrameTrack(SelectedNode, ETraceFrameType::TraceFrameType_Rendering))
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_RemoveRenderingFrameStatsFromFrameTrac", "Remove rendering frame stats series from frame track"),
LOCTEXT("ContextMenu_RemoveRenderingFrameStatsFromFrameTrack_Desc", "Remove the rendering frame stats series for this timer from the frame track."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.RemoveGraphSeries"),
Action_ToggleFrameStatsTimerInFrameTrack,
NAME_None,
EUserInterfaceActionType::Button
);
}
else
{
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_AddRenderingFrameStatsSeriesToFrameTrack", "Add rendering frame stats series to the frame track"),
LOCTEXT("ContextMenu_AddRenderingFrameStatsSeriesToFrameTrack_Desc", "Adds a rendering frame stats series for this timer to the frame track. Each data entry is computed as the sum of all instances of this timer in a rendering frame."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.AddGraphSeries"),
Action_ToggleFrameStatsTimerInFrameTrack,
NAME_None,
EUserInterfaceActionType::Button
);
}
}
MenuBuilder.EndSection();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::TreeView_FindMenu(FMenuBuilder& MenuBuilder)
{
MenuBuilder.SetSearchable(false);
MenuBuilder.AddMenuEntry
(
FTimerTreeViewCommands::Get().Command_FindMaxInstance,
NAME_None,
TAttribute<FText>(),
TAttribute<FText>(),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.FindMaxInstance")
);
MenuBuilder.AddMenuEntry
(
FTimerTreeViewCommands::Get().Command_FindMinInstance,
NAME_None,
TAttribute<FText>(),
TAttribute<FText>(),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.FindMinInstance")
);
MenuBuilder.AddMenuSeparator();
MenuBuilder.AddMenuEntry
(
FTimerTreeViewCommands::Get().Command_FindMaxInstanceInSelection,
NAME_None,
TAttribute<FText>(),
TAttribute<FText>(),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.FindMaxInstance")
);
MenuBuilder.AddMenuEntry
(
FTimerTreeViewCommands::Get().Command_FindMinInstanceInSelection,
NAME_None,
TAttribute<FText>(),
TAttribute<FText>(),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.FindMinInstance")
);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::InitializeAndShowHeaderColumns()
{
// Create columns.
TArray<TSharedRef<FTableColumn>> Columns;
FTimersViewColumnFactory::CreateTimerTreeViewColumns(Columns);
if (ensure(Columns.Num() > 0 && Columns[0]->IsHierarchy()))
{
Columns[0]->SetShortName(ViewName);
Columns[0]->SetTitleName(ViewName);
}
Table->SetColumns(Columns);
// Show columns.
for (const TSharedRef<FTableColumn>& ColumnRef : Table->GetColumns())
{
if (ColumnRef->ShouldBeVisible())
{
ShowColumn(ColumnRef->GetId());
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
FText STimerTreeView::GetColumnHeaderText(const FName ColumnId) const
{
const FTableColumn& Column = *Table->FindColumnChecked(ColumnId);
return Column.GetShortName();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
TSharedRef<SWidget> STimerTreeView::TreeViewHeaderRow_GenerateColumnMenu(const FTableColumn& Column)
{
const bool bShouldCloseWindowAfterMenuSelection = true;
FMenuBuilder MenuBuilder(bShouldCloseWindowAfterMenuSelection, NULL);
MenuBuilder.BeginSection("Sorting", LOCTEXT("ContextMenu_Section_Sorting", "Sorting"));
{
if (Column.CanBeSorted())
{
FUIAction Action_SortAscending
(
FExecuteAction::CreateSP(this, &STimerTreeView::HeaderMenu_SortMode_Execute, Column.GetId(), EColumnSortMode::Ascending),
FCanExecuteAction::CreateSP(this, &STimerTreeView::HeaderMenu_SortMode_CanExecute, Column.GetId(), EColumnSortMode::Ascending),
FIsActionChecked::CreateSP(this, &STimerTreeView::HeaderMenu_SortMode_IsChecked, Column.GetId(), EColumnSortMode::Ascending)
);
MenuBuilder.AddMenuEntry
(
FText::Format(LOCTEXT("ContextMenu_SortAscending_Fmt", "Sort Ascending (by {0})"), Column.GetTitleName()),
FText::Format(LOCTEXT("ContextMenu_SortAscending_Desc_Fmt", "Sorts ascending by {0}."), Column.GetTitleName()),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.SortUp"),
Action_SortAscending,
NAME_None,
EUserInterfaceActionType::RadioButton
);
FUIAction Action_SortDescending
(
FExecuteAction::CreateSP(this, &STimerTreeView::HeaderMenu_SortMode_Execute, Column.GetId(), EColumnSortMode::Descending),
FCanExecuteAction::CreateSP(this, &STimerTreeView::HeaderMenu_SortMode_CanExecute, Column.GetId(), EColumnSortMode::Descending),
FIsActionChecked::CreateSP(this, &STimerTreeView::HeaderMenu_SortMode_IsChecked, Column.GetId(), EColumnSortMode::Descending)
);
MenuBuilder.AddMenuEntry
(
FText::Format(LOCTEXT("ContextMenu_SortDescending_Fmt", "Sort Descending (by {0})"), Column.GetTitleName()),
FText::Format(LOCTEXT("ContextMenu_SortDescending_Desc_Fmt", "Sorts descending by {0}."), Column.GetTitleName()),
FSlateIcon(FAppStyle::Get().GetStyleSetName(), "Icons.SortDown"),
Action_SortDescending,
NAME_None,
EUserInterfaceActionType::RadioButton
);
}
MenuBuilder.AddSubMenu
(
LOCTEXT("ContextMenu_SortBy_SubMenu", "Sort By"),
LOCTEXT("ContextMenu_SortBy_SubMenu_Desc", "Sorts by a column."),
FNewMenuDelegate::CreateSP(this, &STimerTreeView::TreeView_BuildSortByMenu),
false,
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.SortBy")
);
}
MenuBuilder.EndSection();
MenuBuilder.BeginSection("ColumnVisibility", LOCTEXT("ContextMenu_Section_ColumnVisibility", "Column Visibility"));
{
if (Column.CanBeHidden())
{
FUIAction Action_HideColumn
(
FExecuteAction::CreateSP(this, &STimerTreeView::HideColumn, Column.GetId()),
FCanExecuteAction::CreateSP(this, &STimerTreeView::CanHideColumn, Column.GetId())
);
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_HideColumn", "Hide"),
LOCTEXT("ContextMenu_HideColumn_Desc", "Hides the selected column."),
FSlateIcon(),
Action_HideColumn,
NAME_None,
EUserInterfaceActionType::Button
);
}
MenuBuilder.AddSubMenu
(
LOCTEXT("ContextMenu_ViewColumn_SubMenu", "View Column"),
LOCTEXT("ContextMenu_ViewColumn_SubMenu_Desc", "Hides or shows columns."),
FNewMenuDelegate::CreateSP(this, &STimerTreeView::TreeView_BuildViewColumnMenu),
false,
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.ViewColumn")
);
FUIAction Action_ShowAllColumns
(
FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_ShowAllColumns_Execute),
FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_ShowAllColumns_CanExecute)
);
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_ShowAllColumns", "Show All Columns"),
LOCTEXT("ContextMenu_ShowAllColumns_Desc", "Resets tree view to show all columns."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.ResetColumn"),
Action_ShowAllColumns,
NAME_None,
EUserInterfaceActionType::Button
);
FUIAction Action_ResetColumns
(
FExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_ResetColumns_Execute),
FCanExecuteAction::CreateSP(this, &STimerTreeView::ContextMenu_ResetColumns_CanExecute)
);
MenuBuilder.AddMenuEntry
(
LOCTEXT("ContextMenu_ResetColumns", "Reset Columns to Default"),
LOCTEXT("ContextMenu_ResetColumns_Desc", "Resets columns to default."),
FSlateIcon(FInsightsStyle::GetStyleSetName(), "Icons.ResetColumn"),
Action_ResetColumns,
NAME_None,
EUserInterfaceActionType::Button
);
}
MenuBuilder.EndSection();
return MenuBuilder.MakeWidget();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// TreeView
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::TreeView_Refresh()
{
if (TreeView.IsValid())
{
TreeView->RequestTreeRefresh();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::TreeView_OnSelectionChanged(FTimerNodePtr SelectedItem, ESelectInfo::Type SelectInfo)
{
}
////////////////////////////////////////////////////////////////////////////////////////////////////
FTimerNodePtr STimerTreeView::GetSingleSelectedTimerNode() const
{
if (TreeView->GetNumItemsSelected() != 1)
{
return nullptr;
}
const TArray<FTimerNodePtr> SelectedNodes = TreeView->GetSelectedItems();
if (SelectedNodes.Num() == 1)
{
return SelectedNodes[0];
}
return nullptr;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::TreeView_OnGetChildren(FTimerNodePtr InParent, TArray<FTimerNodePtr>& OutChildren)
{
constexpr bool bUseFiltering = false;
if (bUseFiltering)
{
const TArray<FBaseTreeNodePtr>& Children = InParent->GetFilteredChildren();
OutChildren.Reset(Children.Num());
for (const FBaseTreeNodePtr& Child : Children)
{
check(Child->Is<FTimerNode>());
OutChildren.Add(StaticCastSharedPtr<FTimerNode>(Child));
}
}
else
{
const TArray<FBaseTreeNodePtr>& Children = InParent->GetChildren();
OutChildren.Reset(Children.Num());
for (const FBaseTreeNodePtr& Child : Children)
{
check(Child->Is<FTimerNode>());
OutChildren.Add(StaticCastSharedPtr<FTimerNode>(Child));
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::TreeView_OnMouseButtonDoubleClick(FTimerNodePtr NodePtr)
{
if (NodePtr->GetChildrenCount() > 0)
{
const bool bIsGroupExpanded = TreeView->IsItemExpanded(NodePtr);
TreeView->SetItemExpansion(NodePtr, !bIsGroupExpanded);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Tree View's Table Row
////////////////////////////////////////////////////////////////////////////////////////////////////
TSharedRef<ITableRow> STimerTreeView::TreeView_OnGenerateRow(FTimerNodePtr NodePtr, const TSharedRef<STableViewBase>& OwnerTable)
{
TSharedRef<ITableRow> TableRow =
SNew(STimerTableRow, OwnerTable)
.OnShouldBeEnabled(this, &STimerTreeView::TableRow_ShouldBeEnabled)
.OnIsColumnVisible(this, &STimerTreeView::IsColumnVisible)
.OnSetHoveredCell(this, &STimerTreeView::TableRow_SetHoveredCell)
.OnGetColumnOutlineHAlignmentDelegate(this, &STimerTreeView::TableRow_GetColumnOutlineHAlignment)
.HighlightText(this, &STimerTreeView::TableRow_GetHighlightText)
.HighlightedNodeName(this, &STimerTreeView::TableRow_GetHighlightedNodeName)
.TablePtr(Table)
.TimerNodePtr(NodePtr);
return TableRow;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::TableRow_ShouldBeEnabled(FTimerNodePtr NodePtr) const
{
return true;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::TableRow_SetHoveredCell(TSharedPtr<FTable> InTablePtr, TSharedPtr<FTableColumn> InColumnPtr, FTimerNodePtr InNodePtr)
{
HoveredColumnId = InColumnPtr ? InColumnPtr->GetId() : FName();
const bool bIsAnyMenusVisible = FSlateApplication::Get().AnyMenusVisible();
if (!HasMouseCapture() && !bIsAnyMenusVisible)
{
HoveredNodePtr = InNodePtr;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
EHorizontalAlignment STimerTreeView::TableRow_GetColumnOutlineHAlignment(const FName ColumnId) const
{
const TIndirectArray<SHeaderRow::FColumn>& Columns = TreeViewHeaderRow->GetColumns();
const int32 LastColumnIdx = Columns.Num() - 1;
// First column
if (Columns[0].ColumnId == ColumnId)
{
return HAlign_Left;
}
// Last column
else if (Columns[LastColumnIdx].ColumnId == ColumnId)
{
return HAlign_Right;
}
// Middle columns
{
return HAlign_Center;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
FText STimerTreeView::TableRow_GetHighlightText() const
{
return FText::GetEmpty();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
FName STimerTreeView::TableRow_GetHighlightedNodeName() const
{
return HighlightedNodeName;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Sorting
////////////////////////////////////////////////////////////////////////////////////////////////////
const FName STimerTreeView::GetDefaultColumnBeingSorted()
{
return FTimersViewColumns::TotalInclusiveTimeColumnID;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
const EColumnSortMode::Type STimerTreeView::GetDefaultColumnSortMode()
{
return EColumnSortMode::Descending;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::CreateSortings()
{
AvailableSorters.Reset();
CurrentSorter = nullptr;
for (const TSharedRef<FTableColumn>& ColumnRef : Table->GetColumns())
{
if (ColumnRef->CanBeSorted())
{
TSharedPtr<ITableCellValueSorter> SorterPtr = ColumnRef->GetValueSorter();
if (ensure(SorterPtr.IsValid()))
{
AvailableSorters.Add(SorterPtr);
}
}
}
UpdateCurrentSortingByColumn();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::UpdateCurrentSortingByColumn()
{
TSharedPtr<FTableColumn> ColumnPtr = Table->FindColumn(ColumnBeingSorted);
CurrentSorter = ColumnPtr.IsValid() ? ColumnPtr->GetValueSorter() : nullptr;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::SortTreeNodes()
{
if (CurrentSorter.IsValid())
{
for (FTimerNodePtr& Root : TreeNodes)
{
SortTreeNodesRec(*Root, *CurrentSorter);
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::SortTreeNodesRec(FTimerNode& Node, const ITableCellValueSorter& Sorter)
{
ESortMode SortMode = (ColumnSortMode == EColumnSortMode::Type::Descending) ? ESortMode::Descending : ESortMode::Ascending;
Node.SortChildren(Sorter, SortMode);
for (FBaseTreeNodePtr ChildPtr : Node.GetChildren())
{
if (ChildPtr->GetChildrenCount() > 0)
{
check(ChildPtr->Is<FTimerNode>());
SortTreeNodesRec(*StaticCastSharedPtr<FTimerNode>(ChildPtr), Sorter);
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
EColumnSortMode::Type STimerTreeView::GetSortModeForColumn(const FName ColumnId) const
{
if (ColumnBeingSorted != ColumnId)
{
return EColumnSortMode::None;
}
return ColumnSortMode;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::SetSortModeForColumn(const FName& ColumnId, const EColumnSortMode::Type SortMode)
{
ColumnBeingSorted = ColumnId;
ColumnSortMode = SortMode;
UpdateCurrentSortingByColumn();
SortTreeNodes();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::OnSortModeChanged(const EColumnSortPriority::Type SortPriority, const FName& ColumnId, const EColumnSortMode::Type SortMode)
{
SetSortModeForColumn(ColumnId, SortMode);
TreeView_Refresh();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// SortMode action (HeaderMenu)
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::HeaderMenu_SortMode_IsChecked(const FName ColumnId, const EColumnSortMode::Type InSortMode)
{
return ColumnBeingSorted == ColumnId && ColumnSortMode == InSortMode;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::HeaderMenu_SortMode_CanExecute(const FName ColumnId, const EColumnSortMode::Type InSortMode) const
{
const FTableColumn& Column = *Table->FindColumnChecked(ColumnId);
return Column.CanBeSorted();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::HeaderMenu_SortMode_Execute(const FName ColumnId, const EColumnSortMode::Type InSortMode)
{
SetSortModeForColumn(ColumnId, InSortMode);
TreeView_Refresh();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// SortMode action (ContextMenu)
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_SortMode_IsChecked(const EColumnSortMode::Type InSortMode)
{
return ColumnSortMode == InSortMode;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_SortMode_CanExecute(const EColumnSortMode::Type InSortMode) const
{
return true; //ColumnSortMode != InSortMode;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ContextMenu_SortMode_Execute(const EColumnSortMode::Type InSortMode)
{
SetSortModeForColumn(ColumnBeingSorted, InSortMode);
TreeView_Refresh();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// SortByColumn action (ContextMenu)
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_SortByColumn_IsChecked(const FName ColumnId)
{
return ColumnId == ColumnBeingSorted;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_SortByColumn_CanExecute(const FName ColumnId) const
{
return true; //ColumnId != ColumnBeingSorted;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ContextMenu_SortByColumn_Execute(const FName ColumnId)
{
SetSortModeForColumn(ColumnId, EColumnSortMode::Descending);
TreeView_Refresh();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// ShowColumn action
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::CanShowColumn(const FName ColumnId) const
{
return true;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ShowColumn(const FName ColumnId)
{
FTableColumn& Column = *Table->FindColumnChecked(ColumnId);
Column.Show();
SHeaderRow::FColumn::FArguments ColumnArgs;
ColumnArgs
.ColumnId(Column.GetId())
.DefaultLabel(Column.GetShortName())
.ToolTip(STimersViewTooltip::GetColumnTooltipForMode(Column, ETraceFrameType::TraceFrameType_Count))
.HAlignHeader(Column.GetHorizontalAlignment())
.VAlignHeader(VAlign_Center)
.HAlignCell(HAlign_Fill)
.VAlignCell(VAlign_Fill)
.InitialSortMode(Column.GetInitialSortMode())
.SortMode(this, &STimerTreeView::GetSortModeForColumn, Column.GetId())
.OnSort(this, &STimerTreeView::OnSortModeChanged)
.FillWidth(Column.GetInitialWidth())
//.FixedWidth(Column.IsFixedWidth() ? Column.GetInitialWidth() : TOptional<float>())
.HeaderContent()
[
SNew(SBox)
.HeightOverride(24.0f)
.Padding(FMargin(0.0f))
.VAlign(VAlign_Center)
[
SNew(STextBlock)
.Text(this, &STimerTreeView::GetColumnHeaderText, Column.GetId())
]
]
.MenuContent()
[
TreeViewHeaderRow_GenerateColumnMenu(Column)
];
int32 ColumnIndex = 0;
const int32 NewColumnPosition = Table->GetColumnPositionIndex(ColumnId);
const int32 NumColumns = TreeViewHeaderRow->GetColumns().Num();
for (; ColumnIndex < NumColumns; ColumnIndex++)
{
const SHeaderRow::FColumn& CurrentColumn = TreeViewHeaderRow->GetColumns()[ColumnIndex];
const int32 CurrentColumnPosition = Table->GetColumnPositionIndex(CurrentColumn.ColumnId);
if (NewColumnPosition < CurrentColumnPosition)
{
break;
}
}
TreeViewHeaderRow->InsertColumn(ColumnArgs, ColumnIndex);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// HideColumn action
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::CanHideColumn(const FName ColumnId) const
{
const FTableColumn& Column = *Table->FindColumnChecked(ColumnId);
return Column.CanBeHidden();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::HideColumn(const FName ColumnId)
{
FTableColumn& Column = *Table->FindColumnChecked(ColumnId);
Column.Hide();
TreeViewHeaderRow->RemoveColumn(ColumnId);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// ToggleColumn action
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::IsColumnVisible(const FName ColumnId) const
{
const FTableColumn& Column = *Table->FindColumnChecked(ColumnId);
return Column.IsVisible();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::CanToggleColumnVisibility(const FName ColumnId) const
{
const FTableColumn& Column = *Table->FindColumnChecked(ColumnId);
return !Column.IsVisible() || Column.CanBeHidden();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ToggleColumnVisibility(const FName ColumnId)
{
const FTableColumn& Column = *Table->FindColumnChecked(ColumnId);
if (Column.IsVisible())
{
HideColumn(ColumnId);
}
else
{
ShowColumn(ColumnId);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// "Show All Columns" action (ContextMenu)
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_ShowAllColumns_CanExecute() const
{
return true;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ContextMenu_ShowAllColumns_Execute()
{
ColumnBeingSorted = GetDefaultColumnBeingSorted();
ColumnSortMode = GetDefaultColumnSortMode();
UpdateCurrentSortingByColumn();
for (const TSharedRef<FTableColumn>& ColumnRef : Table->GetColumns())
{
const FTableColumn& Column = *ColumnRef;
if (!Column.IsVisible())
{
ShowColumn(Column.GetId());
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// ResetColumns action (ContextMenu)
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_ResetColumns_CanExecute() const
{
return true;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ContextMenu_ResetColumns_Execute()
{
ColumnBeingSorted = GetDefaultColumnBeingSorted();
ColumnSortMode = GetDefaultColumnSortMode();
UpdateCurrentSortingByColumn();
for (const TSharedRef<FTableColumn>& ColumnRef : Table->GetColumns())
{
const FTableColumn& Column = *ColumnRef;
if (Column.ShouldBeVisible() && !Column.IsVisible())
{
ShowColumn(Column.GetId());
}
else if (!Column.ShouldBeVisible() && Column.IsVisible())
{
HideColumn(Column.GetId());
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::Reset()
{
TreeNodes.Reset();
TreeView_Refresh();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::SetTree(const TraceServices::FTimingProfilerButterflyNode& Root)
{
TreeNodes.Reset();
FTimerNodePtr RootTimerNodePtr = CreateTimerNodeRec(Root);
if (RootTimerNodePtr)
{
// Mark the hot path. The child nodes are already sorted by InclTime (descending), so we just follow the first child.
FTimerNodePtr TimerNodePtr = RootTimerNodePtr;
while (TimerNodePtr.IsValid())
{
TimerNodePtr->SetIsHotPath(true);
const TArray<FBaseTreeNodePtr>& Children = TimerNodePtr->GetChildren();
if (Children.Num() > 0)
{
check(Children[0]->Is<FTimerNode>());
TimerNodePtr = StaticCastSharedPtr<FTimerNode>(Children[0]);
}
else
{
TimerNodePtr = nullptr;
}
}
TreeNodes.Add(RootTimerNodePtr);
}
SortTreeNodes();
TreeView_Refresh();
if (RootTimerNodePtr)
{
ExpandNodesRec(RootTimerNodePtr, 0);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
FTimerNodePtr STimerTreeView::CreateTimerNodeRec(const TraceServices::FTimingProfilerButterflyNode& Node)
{
if (Node.Timer == nullptr)
{
return nullptr;
}
const ETimerNodeType Type = Node.Timer->IsGpuTimer ? ETimerNodeType::GpuScope :
Node.Timer->IsVerseTimer ? ETimerNodeType::VerseScope :
ETimerNodeType::CpuScope;
TSharedPtr<STimingProfilerWindow> ProfilerWindow = FTimingProfilerManager::Get()->GetProfilerWindow();
const bool bIsTimerAddedToGraphs = ProfilerWindow.IsValid() ? ProfilerWindow->IsTimerAddedToGraphs(Node.Timer->Id) : false;
FTimerNodePtr TimerNodePtr = MakeShared<FTimerNode>(Node.Timer->Id, Node.Timer->Name, Type, true);
FLinearColor ColorOverride;
if (ProfilerWindow.IsValid() && ProfilerWindow->GetTimerColor(Node.Timer->Id, ColorOverride))
{
TimerNodePtr->SetColor(ColorOverride);
}
TimerNodePtr->SetAddedToGraphsFlag(bIsTimerAddedToGraphs);
TraceServices::FTimingProfilerAggregatedStats AggregatedStats;
AggregatedStats.InstanceCount = Node.Count;
AggregatedStats.TotalInclusiveTime = Node.InclusiveTime;
AggregatedStats.TotalExclusiveTime = Node.ExclusiveTime;
AggregatedStats.AverageInclusiveTime = Node.Count != 0 ? Node.InclusiveTime / (double)Node.Count : 0.0;
AggregatedStats.AverageExclusiveTime = Node.Count != 0 ? Node.ExclusiveTime / (double)Node.Count : 0.0;
constexpr double NanTimeValue = std::numeric_limits<double>::quiet_NaN();
AggregatedStats.MinInclusiveTime = NanTimeValue;
AggregatedStats.MinExclusiveTime = NanTimeValue;
AggregatedStats.MaxInclusiveTime = NanTimeValue;
AggregatedStats.MaxExclusiveTime = NanTimeValue;
AggregatedStats.MedianInclusiveTime = NanTimeValue;
AggregatedStats.MedianExclusiveTime = NanTimeValue;
TimerNodePtr->SetAggregatedStats(AggregatedStats);
for (const TraceServices::FTimingProfilerButterflyNode* ChildNodePtr : Node.Children)
{
if (ChildNodePtr != nullptr)
{
FTimerNodePtr ChildTimerNodePtr = CreateTimerNodeRec(*ChildNodePtr);
if (ChildTimerNodePtr)
{
TimerNodePtr->AddChildAndSetParent(ChildTimerNodePtr);
}
}
}
// Sort children by InclTime (descending).
TimerNodePtr->SortChildren([](const FBaseTreeNodePtr& A, const FBaseTreeNodePtr& B) -> bool
{
checkSlow(A->Is<FTimerNode>());
const double InclTimeA = StaticCastSharedPtr<FTimerNode>(A)->GetAggregatedStats().TotalInclusiveTime;
checkSlow(B->Is<FTimerNode>());
const double InclTimeB = StaticCastSharedPtr<FTimerNode>(B)->GetAggregatedStats().TotalInclusiveTime;
return InclTimeA >= InclTimeB;
});
return TimerNodePtr;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ExpandNodesRec(FTimerNodePtr NodePtr, int32 Depth)
{
//constexpr int32 MaxDepth = 3;
TreeView->SetItemExpansion(NodePtr, NodePtr->IsHotPath()); // expand only the hot path
//if (Depth < MaxDepth)
{
for (const FBaseTreeNodePtr& ChildPtr : NodePtr->GetChildren())
{
check(ChildPtr->Is<FTimerNode>());
ExpandNodesRec(StaticCastSharedPtr<FTimerNode>(ChildPtr), Depth + 1);
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
FTimerNodePtr STimerTreeView::GetTimerNode(uint32 TimerId) const
{
for (FTimerNodePtr TimerNode : TreeNodes)
{
FTimerNodePtr FoundNode = GetTimerNodeRec(TimerId, TimerNode);
if (FoundNode)
{
return FoundNode;
}
}
return nullptr;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
FTimerNodePtr STimerTreeView::GetTimerNodeRec(uint32 TimerId, const FTimerNodePtr TimerNode) const
{
if (TimerNode->GetTimerId() == TimerId)
{
return TimerNode;
}
for (const FBaseTreeNodePtr& ChildPtr : TimerNode->GetChildren())
{
check(ChildPtr->Is<FTimerNode>());
FTimerNodePtr FoundNode = GetTimerNodeRec(TimerId, StaticCastSharedPtr<FTimerNode>(ChildPtr));
if (FoundNode)
{
return FoundNode;
}
}
return nullptr;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ToggleTimingViewEventFilter(FTimerNodePtr TimerNode) const
{
TSharedPtr<STimingView> TimingView = GetTimingView();
if (TimingView.IsValid())
{
const uint64 EventType = static_cast<uint64>(TimerNode->GetTimerId());
TimingView->ToggleEventFilterByEventType(EventType);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
TSharedPtr<FTimingGraphTrack> STimerTreeView::GetTimingViewMainGraphTrack() const
{
TSharedPtr<STimingView> TimingView = GetTimingView();
return TimingView.IsValid() ? TimingView->GetMainTimingGraphTrack() : nullptr;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
TSharedPtr<SFrameTrack> STimerTreeView::GetFrameTrack() const
{
TSharedPtr<STimingProfilerWindow> Wnd = FTimingProfilerManager::Get()->GetProfilerWindow();
return Wnd.IsValid() ? Wnd->GetFrameView() : nullptr;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ToggleGraphInstanceSeries(TSharedRef<FTimingGraphTrack> GraphTrack, FTimerNodeRef NodePtr) const
{
const uint32 TimerId = NodePtr->GetTimerId();
TSharedPtr<FTimingGraphSeries> Series = GraphTrack->GetTimerSeries(TimerId);
if (Series.IsValid())
{
GraphTrack->RemoveTimerSeries(TimerId);
GraphTrack->SetDirtyFlag();
}
else
{
GraphTrack->Show();
Series = GraphTrack->AddTimerSeries(TimerId, NodePtr->GetColor());
Series->SetName(FText::FromName(NodePtr->GetName()));
GraphTrack->SetDirtyFlag();
}
TSharedPtr<STimingProfilerWindow> ProfilerWindow = FTimingProfilerManager::Get()->GetProfilerWindow();
if (ProfilerWindow.IsValid())
{
ProfilerWindow->OnTimerAddedToGraphsChanged(TimerId);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::IsInstanceSeriesInTimingViewMainGraph(FTimerNodePtr TimerNode) const
{
TSharedPtr<FTimingGraphTrack> GraphTrack = GetTimingViewMainGraphTrack();
if (GraphTrack.IsValid())
{
const uint32 TimerId = TimerNode->GetTimerId();
TSharedPtr<FTimingGraphSeries> Series = GraphTrack->GetTimerSeries(TimerId);
return Series.IsValid();
}
return false;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ToggleTimingViewMainGraphEventInstanceSeries(FTimerNodePtr TimerNode) const
{
TSharedPtr<FTimingGraphTrack> GraphTrack = GetTimingViewMainGraphTrack();
if (GraphTrack.IsValid())
{
ToggleGraphInstanceSeries(GraphTrack.ToSharedRef(), TimerNode.ToSharedRef());
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ToggleGraphFrameStatsSeries(TSharedRef<FTimingGraphTrack> GraphTrack, FTimerNodeRef NodePtr, ETraceFrameType FrameType) const
{
const uint32 TimerId = NodePtr->GetTimerId();
TSharedPtr<FTimingGraphSeries> Series = GraphTrack->GetFrameStatsTimerSeries(TimerId, FrameType);
if (Series.IsValid())
{
GraphTrack->RemoveFrameStatsTimerSeries(TimerId, FrameType);
GraphTrack->SetDirtyFlag();
}
else
{
GraphTrack->Show();
Series = GraphTrack->AddFrameStatsTimerSeries(TimerId, FrameType, NodePtr->GetColor());
FText SeriesName = FText::Format(LOCTEXT("FrameStatsTimerSeriesName_Fmt", "{0} ({1})"),
FText::FromName(NodePtr->GetName()),
FFrameTrackDrawHelper::FrameTypeToText(FrameType));
Series->SetName(SeriesName);
GraphTrack->SetDirtyFlag();
}
TSharedPtr<STimingProfilerWindow> ProfilerWindow = FTimingProfilerManager::Get()->GetProfilerWindow();
if (ProfilerWindow.IsValid())
{
ProfilerWindow->OnTimerAddedToGraphsChanged(TimerId);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::IsFrameStatsSeriesInTimingViewMainGraph(FTimerNodePtr TimerNode, ETraceFrameType FrameType) const
{
TSharedPtr<FTimingGraphTrack> GraphTrack = GetTimingViewMainGraphTrack();
if (GraphTrack.IsValid())
{
const uint32 TimerId = TimerNode->GetTimerId();
TSharedPtr<FTimingGraphSeries> Series = GraphTrack->GetFrameStatsTimerSeries(TimerId, FrameType);
return Series.IsValid();
}
return false;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ToggleTimingViewMainGraphEventFrameStatsSeries(FTimerNodePtr TimerNode, ETraceFrameType FrameType) const
{
TSharedPtr<FTimingGraphTrack> GraphTrack = GetTimingViewMainGraphTrack();
if (GraphTrack.IsValid())
{
ToggleGraphFrameStatsSeries(GraphTrack.ToSharedRef(), TimerNode.ToSharedRef(), FrameType);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::IsSeriesInFrameTrack(FTimerNodePtr TimerNode, ETraceFrameType FrameType) const
{
TSharedPtr<SFrameTrack> FrameTrack = GetFrameTrack();
if (!FrameTrack.IsValid())
{
return false;
}
return FrameTrack->HasFrameStatSeries(FrameType, TimerNode->GetTimerId());
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ToggleFrameTrackSeries(FTimerNodePtr TimerNode, ETraceFrameType FrameType) const
{
TSharedPtr<SFrameTrack> FrameTrack = GetFrameTrack();
if (!FrameTrack.IsValid())
{
return;
}
const uint32 TimerId = TimerNode->GetTimerId();
if (FrameTrack->HasFrameStatSeries(FrameType, TimerId))
{
FrameTrack->RemoveTimerFrameStatSeries(FrameType, TimerId);
}
else
{
FText SeriesName = FText::Format(LOCTEXT("FrameStatsTimerSeriesName_Fmt", "{0} ({1})"),
TimerNode->GetDisplayName(),
FFrameTrackDrawHelper::FrameTypeToText(FrameType));
FrameTrack->AddTimerFrameStatSeries(FrameType, TimerId, TimerNode->GetColor(), SeriesName);
}
TSharedPtr<STimingProfilerWindow> ProfilerWindow = FTimingProfilerManager::Get()->GetProfilerWindow();
if (ProfilerWindow.IsValid())
{
ProfilerWindow->OnTimerAddedToGraphsChanged(TimerId);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Copy to Clipboard
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_CopyToClipboard_CanExecute() const
{
const TArray<FTimerNodePtr> SelectedNodes = TreeView->GetSelectedItems();
return SelectedNodes.Num() > 0;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ContextMenu_CopyToClipboard_Execute()
{
if (Table->IsValid())
{
const ESortMode SortMode = ColumnSortMode == EColumnSortMode::Ascending ? Insights::ESortMode::Ascending : Insights::ESortMode::Descending;
UE::Insights::CopyToClipboard(Table.ToSharedRef(), TreeView->GetSelectedItems(), CurrentSorter, SortMode);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_CopyTimerNameToClipboard_CanExecute() const
{
return TreeView->GetSelectedItems().Num() > 0;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ContextMenu_CopyTimerNameToClipboard_Execute()
{
if (Table->IsValid())
{
const ESortMode SortMode = ColumnSortMode == EColumnSortMode::Ascending ? Insights::ESortMode::Ascending : Insights::ESortMode::Descending;
UE::Insights::CopyNameToClipboard(Table.ToSharedRef(), TreeView->GetSelectedItems(), CurrentSorter, SortMode);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Open Source File in IDE
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_OpenSource_CanExecute() const
{
ISourceCodeAccessModule& SourceCodeAccessModule = FModuleManager::LoadModuleChecked<ISourceCodeAccessModule>("SourceCodeAccess");
ISourceCodeAccessor& SourceCodeAccessor = SourceCodeAccessModule.GetAccessor();
if (!SourceCodeAccessor.CanAccessSourceCode())
{
return false;
}
FTimerNodePtr SelectedNode = GetSingleSelectedTimerNode();
if (!SelectedNode.IsValid())
{
return false;
}
FString File;
uint32 Line = 0;
return SelectedNode->GetSourceFileAndLine(File, Line);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ContextMenu_OpenSource_Execute() const
{
FTimerNodePtr SelectedNode = GetSingleSelectedTimerNode();
if (SelectedNode.IsValid())
{
OpenSourceFileInIDE(SelectedNode);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::OpenSourceFileInIDE(FTimerNodePtr InNode) const
{
if (!InNode.IsValid() || InNode->GetType() == ETimerNodeType::Group)
{
return;
}
FString File;
uint32 Line = 0;
if (!InNode->GetSourceFileAndLine(File, Line))
{
return;
}
ISourceCodeAccessModule& SourceCodeAccessModule = FModuleManager::LoadModuleChecked<ISourceCodeAccessModule>("SourceCodeAccess");
if (FPaths::FileExists(File))
{
ISourceCodeAccessor& SourceCodeAccessor = SourceCodeAccessModule.GetAccessor();
SourceCodeAccessor.OpenFileAtLine(File, Line);
}
else
{
SourceCodeAccessModule.OnOpenFileFailed().Broadcast(File);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Find Min/Max Instance
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_FindInstance_CanExecute() const
{
FTimerNodePtr SelectedNode = GetSingleSelectedTimerNode();
return SelectedNode.IsValid() && SelectedNode->GetType() != ETimerNodeType::Group;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ContextMenu_FindInstance_Execute(bool bFindMax) const
{
FTimerNodePtr SelectedNode = GetSingleSelectedTimerNode();
if (!SelectedNode.IsValid())
{
return;
}
TSharedPtr<STimingView> TimingView = GetTimingView();
if (!TimingView.IsValid())
{
return;
}
ESelectEventType Type = bFindMax ? ESelectEventType::Max : ESelectEventType::Min;
TimingView->SelectEventInstance(SelectedNode->GetTimerId(), Type, false);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool STimerTreeView::ContextMenu_FindInstanceInSelection_CanExecute() const
{
FTimerNodePtr SelectedNode = GetSingleSelectedTimerNode();
if (!SelectedNode.IsValid() || SelectedNode->GetType() == ETimerNodeType::Group)
{
return false;
}
TSharedPtr<STimingView> TimingView = GetTimingView();
if (TimingView.IsValid())
{
return TimingView->GetSelectionEndTime() > TimingView->GetSelectionStartTime();
}
return false;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void STimerTreeView::ContextMenu_FindInstanceInSelection_Execute(bool bFindMax) const
{
FTimerNodePtr SelectedNode = GetSingleSelectedTimerNode();
if (!SelectedNode.IsValid() || SelectedNode->GetType() == ETimerNodeType::Group)
{
return;
}
TSharedPtr<STimingView> TimingView = GetTimingView();
if (!TimingView.IsValid())
{
return;
}
ESelectEventType Type = bFindMax ? ESelectEventType::Max : ESelectEventType::Min;
TimingView->SelectEventInstance(SelectedNode->GetTimerId(), Type, true);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
TSharedPtr<STimingView> STimerTreeView::GetTimingView() const
{
TSharedPtr<STimingProfilerWindow> ProfilerWindow = FTimingProfilerManager::Get()->GetProfilerWindow();
return ProfilerWindow.IsValid() ? ProfilerWindow->GetTimingView() : nullptr;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
FReply STimerTreeView::OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
{
return CommandList->ProcessCommandBindings(InKeyEvent) == true ? FReply::Handled() : FReply::Unhandled();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace UE::Insights::TimingProfiler
#undef LOCTEXT_NAMESPACE