60 lines
1.2 KiB
C++
60 lines
1.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#if STATS
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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class SBorder;
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/** Ribbon based toolbar used as a main menu in the Profiler window. */
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class SProfilerToolbar : public SCompoundWidget
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{
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public:
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/** Default constructor. */
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SProfilerToolbar();
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/** Virtual destructor. */
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virtual ~SProfilerToolbar();
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SLATE_BEGIN_ARGS( SProfilerToolbar )
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{}
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SLATE_END_ARGS()
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/**
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* Construct this widget
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*
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* @param InArgs The declaration data for this widget
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*/
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void Construct( const FArguments& InArgs );
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bool IsImplemented() const { return false; }
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bool IsShowingStats() const { return true; }
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bool IsShowingMemory() const { return false; }
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protected:
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/** Called when the list of sessions has changed. @see FProfilerManager.FOnSessionsUpdated */
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void ProfilerManager_SessionsUpdated();
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/** Create the UI commands for the toolbar */
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void CreateCommands();
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/** Shows the stats profiler */
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void ShowStats();
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/** Shows the memory profiler */
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void ShowMemory();
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/** Shows the FPSChart view */
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void ShowFPSChart();
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protected:
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TSharedPtr<SBorder> Border;
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};
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#endif // STATS
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