Files
UnrealEngine/Engine/Source/Developer/DirectoryWatcher/Private/Mac/DirectoryWatcherMac.cpp
2025-05-18 13:04:45 +08:00

124 lines
3.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Mac/DirectoryWatcherMac.h"
#include "Mac/DirectoryWatchRequestMac.h"
#include "DirectoryWatcherPrivate.h"
FDirectoryWatcherMac::FDirectoryWatcherMac()
{
NumRequests = 0;
}
FDirectoryWatcherMac::~FDirectoryWatcherMac()
{
if ( RequestMap.Num() != 0 )
{
// Delete any remaining requests here. These requests are likely from modules which are still loaded at the time that this module unloads.
for (TMap<FString, FDirectoryWatchRequestMac*>::TConstIterator RequestIt(RequestMap); RequestIt; ++RequestIt)
{
if ( ensure(RequestIt.Value()) )
{
delete RequestIt.Value();
NumRequests--;
}
}
RequestMap.Empty();
}
if ( RequestsPendingDelete.Num() != 0 )
{
for ( int32 RequestIdx = 0; RequestIdx < RequestsPendingDelete.Num(); ++RequestIdx )
{
delete RequestsPendingDelete[RequestIdx];
NumRequests--;
}
}
// Make sure every request that was created is destroyed
ensure(NumRequests == 0);
}
bool FDirectoryWatcherMac::RegisterDirectoryChangedCallback_Handle( const FString& Directory, const FDirectoryChanged& InDelegate, FDelegateHandle& OutHandle, uint32 Flags )
{
FDirectoryWatchRequestMac** RequestPtr = RequestMap.Find(Directory);
FDirectoryWatchRequestMac* Request = NULL;
if ( RequestPtr )
{
// There should be no NULL entries in the map
check (*RequestPtr);
Request = *RequestPtr;
}
else
{
Request = new FDirectoryWatchRequestMac();
NumRequests++;
// Begin reading directory changes
if ( !Request->Init(Directory) )
{
UE_LOG(LogDirectoryWatcher, Warning, TEXT("Failed to begin reading directory changes for %s."), *Directory);
delete Request;
NumRequests--;
return false;
}
RequestMap.Add(Directory, Request);
}
OutHandle = Request->AddDelegate(InDelegate, Flags);
return true;
}
bool FDirectoryWatcherMac::UnregisterDirectoryChangedCallback_Handle( const FString& Directory, FDelegateHandle InHandle )
{
FDirectoryWatchRequestMac** RequestPtr = RequestMap.Find(Directory);
if ( RequestPtr )
{
// There should be no NULL entries in the map
check (*RequestPtr);
FDirectoryWatchRequestMac* Request = *RequestPtr;
if ( Request->RemoveDelegate(InHandle) )
{
if ( !Request->HasDelegates() )
{
// Remove from the active map and add to the pending delete list
RequestMap.Remove(Directory);
RequestsPendingDelete.AddUnique(Request);
// Signal to end the watch which will mark this request for deletion
Request->EndWatchRequest();
}
return true;
}
}
return false;
}
void FDirectoryWatcherMac::Tick( float DeltaSeconds )
{
// Delete unregistered requests
for ( int32 RequestIdx = RequestsPendingDelete.Num() - 1; RequestIdx >= 0; --RequestIdx )
{
FDirectoryWatchRequestMac* Request = RequestsPendingDelete[RequestIdx];
delete Request;
NumRequests--;
RequestsPendingDelete.RemoveAt(RequestIdx);
}
// Trigger any file change notification delegates
for (TMap<FString, FDirectoryWatchRequestMac*>::TConstIterator RequestIt(RequestMap); RequestIt; ++RequestIt)
{
RequestIt.Value()->ProcessPendingNotifications();
}
}