Files
UnrealEngine/Engine/Shaders/Private/ShaderBundleWorkGraphCommon.ush
2025-05-18 13:04:45 +08:00

12 lines
291 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Common.ush"
#pragma message("UESHADERMETADATA_VERSION 3EA3DFAD-BDA9-4554-B218-E9F05711625D")
/** Record passed to shader bundle work graph nodes .*/
struct FShaderBundleNodeRecord
{
uint DispatchGridSize : SV_DispatchGrid;
};