14 lines
741 B
Plaintext
14 lines
741 B
Plaintext
<?xml version="1.0" encoding="utf-8"?>
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<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<Name>GLSL Number Printing algorithm</Name>
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<Location>/Engine/Shaders/Private/PrintValue.ush</Location>
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<Date>2017-06-26T19:07:06.1729346-04:00</Date>
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<Function>Prints numeric values in a shader or material, which is extremely helpful for shader debugging. Is an HLSL port and extension of original GLSL algorithm.</Function>
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<Eula>https://www.shadertoy.com/view/4sBSWW</Eula>
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<RedistributeTo>
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<EndUserGroup>Licensees</EndUserGroup>
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<EndUserGroup>Git</EndUserGroup>
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<EndUserGroup>P4</EndUserGroup>
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</RedistributeTo>
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<LicenseFolder>None</LicenseFolder>
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</TpsData> |