Files
UnrealEngine/Engine/Shaders/Private/LightFunctionVertexShader.usf
2025-05-18 13:04:45 +08:00

20 lines
617 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
LightFunction.usf: Vertex shader for computing a light function.
=============================================================================*/
#include "Common.ush"
float4 StencilingGeometryPosAndScale;
void Main(
in float4 InPosition : ATTRIBUTE0,
out float4 OutPosition : SV_POSITION
)
{
float3 WorldPosition = InPosition.xyz * StencilingGeometryPosAndScale.w + StencilingGeometryPosAndScale.xyz;
OutPosition = mul(float4(WorldPosition,1), View.TranslatedWorldToClip);
}