11 lines
262 B
HLSL
11 lines
262 B
HLSL
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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struct FPackedVirtualVoxelNodeDesc
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{
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float3 TranslatedWorldMinAABB;
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uint PackedPageIndexResolution; // 8bits encoding
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float3 TranslatedWorldMaxAABB;
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uint PageIndexOffset_VoxelWorldSize;
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}; |