Files
UnrealEngine/Engine/Plugins/WorldMetrics/Source/WorldMetricsTest/WorldMetricsTest.Build.cs
2025-05-18 13:04:45 +08:00

37 lines
730 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
public class WorldMetricsTest : ModuleRules
{
public WorldMetricsTest(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
/**
* Add public dependencies that you statically link with here
* NOTE: Please use the "PrivateDependencyModuleNames" list to add your module unless
* it containing "types" that are required in this module's public headers.
*/
PublicDependencyModuleNames.AddRange
(
new string[]
{
"CoreUObject",
"WorldMetricsCore",
}
);
PrivateDependencyModuleNames.AddRange
(
new string[]
{
"Core",
"Engine",
}
);
}
}