40 lines
646 B
C#
40 lines
646 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class RemoteControlLogic : ModuleRules
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{
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public RemoteControlLogic(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"AssetRegistry",
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"Cbor",
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"Engine",
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"HTTP",
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"ImageCore",
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"RemoteControl",
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"RenderCore",
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"RHI",
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"Serialization",
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}
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);
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if (Target.bBuildEditor)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"UnrealEd",
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}
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);
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}
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}
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}
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