Files
2025-05-18 13:04:45 +08:00

31 lines
533 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class LiveLinkXROpenXRExt : ModuleRules
{
public LiveLinkXROpenXRExt(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"HeadMountedDisplay",
"InputCore",
"OpenXRHMD",
}
);
}
}