60 lines
1.3 KiB
C++
60 lines
1.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
#include "DeviceBuffer_Null.h"
|
|
#include "Device_Null.h"
|
|
|
|
DeviceBuffer_Null::DeviceBuffer_Null(Device_Null* device, BufferDescriptor desc, CHashPtr hash)
|
|
: DeviceBuffer(device, desc, hash)
|
|
{
|
|
}
|
|
|
|
DeviceBuffer_Null::~DeviceBuffer_Null()
|
|
{
|
|
}
|
|
|
|
DeviceBuffer* DeviceBuffer_Null::CreateFromRaw(RawBufferPtr rawBuffer)
|
|
{
|
|
/// This is unsupported
|
|
return nullptr;
|
|
}
|
|
|
|
AsyncBufferResultPtr DeviceBuffer_Null::TransferFrom(DeviceBufferRef& source)
|
|
{
|
|
/// Nothing to do here ... buffer should automatically get deleted (this should technically never get called anyway)
|
|
return cti::make_ready_continuable(std::make_shared<BufferResult>());
|
|
}
|
|
|
|
DeviceBuffer* DeviceBuffer_Null::CreateFromDesc(BufferDescriptor desc, CHashPtr hash)
|
|
{
|
|
return new DeviceBuffer_Null(static_cast<Device_Null*>(OwnerDevice), desc, hash);
|
|
}
|
|
|
|
RawBufferPtr DeviceBuffer_Null::Raw_Now()
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
size_t DeviceBuffer_Null::MemSize() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
AsyncBufferResultPtr DeviceBuffer_Null::Bind(const BlobTransform* transform, const ResourceBindInfo& bindInfo)
|
|
{
|
|
return cti::make_ready_continuable(std::make_shared<BufferResult>());
|
|
}
|
|
|
|
bool DeviceBuffer_Null::IsValid() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool DeviceBuffer_Null::IsNull() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool DeviceBuffer_Null::IsTransient() const
|
|
{
|
|
return true;
|
|
}
|