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2025-05-18 13:04:45 +08:00

17 lines
264 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include <memory>
/**
*
*/
struct TEXTUREGRAPHENGINE_API MaterialInfo
{
FString name;
int32 id;
};
typedef std::shared_ptr<MaterialInfo> MaterialInfoPtr;