Files
UnrealEngine/Engine/Plugins/TextureGraph/Shaders/Expressions/Expression_Maths_ThreeInputs.usf
2025-05-18 13:04:45 +08:00

24 lines
707 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
#include "/Engine/Public/Platform.ush"
#include "/Plugin/TextureGraph/SamplerStates.ush"
Texture2D Operand1;
Texture2D Operand2;
Texture2D Operand3;
float4 FSH_Mad(float2 uv : TEXCOORD0) : SV_Target0
{
float4 op1 = Operand1.Sample(SamplerStates_Clamp, uv);
float4 op2 = Operand2.Sample(SamplerStates_Clamp, uv);
float4 op3 = Operand3.Sample(SamplerStates_Clamp, uv);
return mad(op1, op2, op3);
}
float4 FSH_Lerp(float2 uv : TEXCOORD0) : SV_Target0
{
float4 op1 = Operand1.Sample(SamplerStates_Clamp, uv);
float4 op2 = Operand2.Sample(SamplerStates_Clamp, uv);
float4 op3 = Operand3.Sample(SamplerStates_Clamp, uv);
return lerp(op1, op2, op3);
}