Files
2025-05-18 13:04:45 +08:00

40 lines
788 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class SmartObjectsTestSuite : ModuleRules
{
public SmartObjectsTestSuite(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Warning;
PublicIncludePaths.AddRange(
new string[] {
}
);
PublicDependencyModuleNames.AddRange(
new[] {
"Core",
"CoreUObject",
"Engine",
"SmartObjectsModule",
}
);
PrivateDependencyModuleNames.AddRange(
new[] {
"AITestSuite",
"GameplayTags",
"WorldConditions",
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.Add("EditorFramework");
PrivateDependencyModuleNames.Add("UnrealEd");
}
}
}
}