28 lines
589 B
C#
28 lines
589 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class PropertyBindingUtilsTestSuite : ModuleRules
|
|
{
|
|
public PropertyBindingUtilsTestSuite(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"PropertyBindingUtils",
|
|
"AITestSuite",
|
|
}
|
|
);
|
|
|
|
if (Target.bBuildEditor == true)
|
|
{
|
|
PrivateDependencyModuleNames.Add("EditorFramework");
|
|
PrivateDependencyModuleNames.Add("UnrealEd");
|
|
}
|
|
}
|
|
}
|
|
} |