Files
2025-05-18 13:04:45 +08:00

20 lines
375 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class AESHandlerComponent : ModuleRules
{
public AESHandlerComponent(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"PacketHandler",
"PlatformCrypto",
"PlatformCryptoContext",
}
);
}
}