15 lines
318 B
C++
15 lines
318 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
|
|
namespace OpenCVUtils
|
|
{
|
|
//Keep track of UE's int64 and uint64 typedefs
|
|
//to be able to restore it after including CV headers
|
|
using UEInt64 = FPlatformTypes::int64;
|
|
using UEUInt64 = FPlatformTypes::uint64;
|
|
};
|
|
|