21 lines
514 B
C++
21 lines
514 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Modules/ModuleInterface.h"
|
|
|
|
/** See MultiServerNode for more details about multi-server networking as a whole. */
|
|
class FMultiServerConfigurationModule : public IModuleInterface
|
|
{
|
|
public:
|
|
|
|
FMultiServerConfigurationModule() {}
|
|
virtual ~FMultiServerConfigurationModule() {}
|
|
|
|
// IModuleInterface
|
|
virtual bool SupportsDynamicReloading() override { return false; }
|
|
virtual bool SupportsAutomaticShutdown() override { return false; }
|
|
};
|
|
|
|
|