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2025-05-18 13:04:45 +08:00

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483 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
namespace Metasound
{
namespace EngineNodes
{
METASOUNDENGINE_API extern const FName Namespace;
METASOUNDENGINE_API extern const FName MonoVariant;
METASOUNDENGINE_API extern const FName StereoVariant;
METASOUNDENGINE_API extern const FName QuadVariant;
METASOUNDENGINE_API extern const FName FiveDotOneVariant;
METASOUNDENGINE_API extern const FName SevenDotOneVariant;
}
}