Files
2025-05-18 13:04:45 +08:00

35 lines
628 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class HairStrandsDeformer : ModuleRules
{
public HairStrandsDeformer(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"NiagaraCore",
"Niagara",
"RenderCore",
"Renderer",
"RHI",
"ComputeFramework",
"OptimusCore",
"HairStrandsCore",
"HairStrandsSolver",
"Chaos",
});
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"Shaders",
});
}
}
}