12 lines
316 B
C++
12 lines
316 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Components/StateTreeAIComponent.h"
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#include "Components/StateTreeAIComponentSchema.h"
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#include "StateTreeExecutionContext.h"
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TSubclassOf<UStateTreeSchema> UStateTreeAIComponent::GetSchema() const
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{
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return UStateTreeAIComponentSchema::StaticClass();
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}
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