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2025-05-18 13:04:45 +08:00

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316 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Components/StateTreeAIComponent.h"
#include "Components/StateTreeAIComponentSchema.h"
#include "StateTreeExecutionContext.h"
TSubclassOf<UStateTreeSchema> UStateTreeAIComponent::GetSchema() const
{
return UStateTreeAIComponentSchema::StaticClass();
}