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2025-05-18 13:04:45 +08:00

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295 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "EdGraph/EdGraph.h"
#include "GameplayAbilityGraph.generated.h"
UCLASS(MinimalAPI)
class UGameplayAbilityGraph : public UEdGraph
{
GENERATED_UCLASS_BODY()
};